LUT Generator
Pathing tool
FMOD Project Unity ImplementationÂ
Multi Scene Tools Lite
URP Toon Shading
Awards
Submitted to Norwegian game Awards 2022
My responsibilities on this project included: Planning mechanics, planning code, making tasks for other programmers, writing shaders, making VFX, and all things VR.
Skills
Game Development
Game Design
UX
Unity
C#
Git
Perforce
HLSL
Project Management
Team Leading
Research
Visual Studio Code / Community
WinForms
Photoshop / GIMP
Java
HTML & CSS
3D Printing
SQL + MySQL
Throughout the semesters I worked on 5 different projects. All with varying amount of success. Here is all of the rest. I have been the main programmer in most of these projects, with similar responsibilities.