HEG Pong! My first major project, with the goal of being released in the Google Play Store.
This project was started early 2020, from the scratch and has been growing since then. During development of this game I learned many things and sharpened various skills, both in coding and efficiently using unity's tools.
HEG Pong (which it's name may change before being released) is the first game of the new era of the game industry, Pong, but with a big twist. It has 4 game modes (at the moment) that include 2 two-player and 2 one-player modes. The mode that makes this game unique and engaging is Evolution Mode Which makes the game progressive. In this mode the player starts weak and low on abilities, but through playing and making some in-game currency named Pongs, he can unlock new abilities or upgrade current ones in a manner of a so-called Upgrade Tree. Other modes are single-player Arcade mode, in which the player's goal is to beat his (in the future releases, the global scoreboards) time record and there are some Powerups randomly spawning, giving the player some temporary abilities like slowing the time or some helping walls. Two player modes are Versus Mode and the Co-op Mode. In versus mode players should try to be the last one with lives left and in Co-op mode, they should try to beat their (or in the future releases, the global leaderboards) time record.
This game's already features items below:
4 Game Modes
Single-player
Evolution
Arcade
Two-player
Co-op
Versus
80+ Shop items
Upgrades for Racket size, player lives. Pongs multiplier etc.
Alternative Racket shape
Upgrades for abilities like number of wall usages and time of slow time skill
etc
The project is currently 90% complete and the features listed above are all implemented. All modes are playable and shop works fine etc. But because I want to add some small features and do some final touches, the game is not released yet. Anyhow, if you are interested and want to be a tester, contact me and I'll send you the APK file of the latest version.