Personas

(Milestone 3)

Planning & Schedule for Personas

  • Week 3: Planning, Begin steps to build personas

    • Tuesday, September 22
      Discuss plans for persona development & group interview subjects by role

    • Wednesday, September 23
      Begin to identify behavioral variables

    • Thursday, September 24
      Finish identifying behavioral variables

    • Friday, September 25
      Map interview subjects to behavioral variables

  • Week 4: Complete steps to building personas

    • Monday, September 28
      Identify significant behavior patterns & begin to synthesize characteristics and define goals for users

    • Tuesday, September 29
      Check for completeness and redundancy, & designate persona types

    • Wednesday, September 30
      Expand description of attributes and behaviors & start persona dashboards

    • Thursday, October 1
      Finish persona dashboards

Persona Modeling Process

Our persona modeling process closely followed the 8 persona development steps detailed in About Face by Cooper, Reimann, Cronin, and Noessel.

Step 1: Group Interview Subjects By Role

We started creating personas for our consumer-facing app by grouping our interview subjects by role. Our interviewees were labeled in our affinity diagram and throughout the clustering process according to their role in relation to our product (for example, Existing User 1 translated to EU 1). Each team member was assigned a role to use for behavioral variable creation.


Step 2: Identify Behavioral Variables

Each team member brainstormed a list of distinct behavioral variables for each role. The accompanying images of the bulleted lists show an example of this, including the activities, attitudes, aptitudes, motivations, and skills for "Existing User" and "New User" roles. We met together as a team to review and refine each list.

Examples of Behavioral Variable Brainstorm for the Existing User role
Examples of Behavioral Variable Brainstorm for the New User role

Step 3: Map Interview Subjects to Behavioral Roles

Using the variables for each role, we derived a list of the significant behaviors that would be used to generate a scale. Using this scale, we mapped the interview subjects against each variable. We broke this up as a team by first mapping the users we originally interviewed. Then, we created a duplicate board of scales in which we color-coded the users by job role. Once we completed the scale mappings, we met again to discuss and slightly adjusted the placement of some subjects so that they more accurately reflected the relative position to other subjects. See below for the first and second boards we created.

Step 4: Identify Significant Behavioral Patterns

We created a copy of our original mapping to help us with the clustering process since we had a large number of interview subjects. We used circle shapes to visually represent temporary groupings on each scale of people based on clustering patterns we saw. As a group, we reviewed each of the circled groupings to see how large the cluster was and if there was alignment on at least 6 variables to categorize as a pattern.

All of our defined clusters had at least 6 variable scales that they aligned on, with the majority of them exceeding 8. As we started to define clusters, we checked that there was some sort of connection between the users, thinking back to the original interviews we conducted. Once confirmed, we removed the circle groupings and used a new set of colors to help represent the clustered groups on the scale (see "Observed Clusters" image). We ended up with 6 clustering patterns that were used for further persona synthesis.

Our final behavioral scales, color-coded by persona based on observed patterns.

Step 5: Synthesize Characteristics to Define Goals

For the 6 patterns, we began to shape a persona from our research. We defined activities, motivations, pain points, demographics, skills, attitudes, emotions, and their interactions with people and product. We also grabbed direct quotes to help us start framing their narrative and came up with a one-liner catch phrase that captured their essence. For this step, each team member was assigned one or two clusters to work on and brainstormed the details as a list of bullet points.

Step 6: Check for Completeness and Redundancy

In our next team meeting, we discussed the data in more detail and significantly refined each others' lists. At this point, we also began to name the personas using a random name generator and even pulled some preliminary images to help visually represent some of the significant attributes of each persona. We checked for completeness to make sure that the personas truly captured a unique end user. We found that some of the users might have similar goals, but their experiences, skills, and attitudes made them different enough that they were truly a supplemental persona. This tweaking stage was a more significant part of our process than we originally thought it would be.

Step 7: Designate Persona Types

This step went hand-in-hand with Step 6. During our team discussion, we found that by modifying and refining our personas, we were also able to prioritize them by understanding if their needs were truly different or would be captured by another persona already.

It was clear to all of us that the primary persona we would design for is Lindsey. Many of her characteristics and goals were directly related to all of the other personas. By designing for Lindsey, the other personas would at least be acceptably satisfied. The secondary personas had a couple of key characteristics that would not be captured by Lindsey's needs. The remaining personas were deemed supplemental because they were captured by the primary and secondary personas.


Step 8: Expand the Description of Attributes and Behaviors

Based on our persona write-ups, we created dashboards for each persona to give an overview of the most important details. As a group, we identified 5 characteristics that developed a distinct sense of identity for each persona (Tech Savvy, Social Media, Maintenance Level, Online Purchasing, and Familiarity with Drive-ins). These characteristics were also identified as ones that would be important in helping direct our prototype design direction. We added them to the dashboard in the form of visual scales. Additionally, we added relevant demographic details, a biographical narrative, pain points, end goals, experience goals, life goals and the catch phrases we had come up with for each persona. You can view the completed dashboards below.

Resulting Personas

PRIMARY PERSONA

SECONDARY PERSONAS

SUPPLEMENTAL PERSONAS

ANTI-PERSONA

Persona Work Board

Explore the board containing all persona work below, or access it via this link.