Learned
Modeling using maya
Modeling using maya
Ship modeling
Ship modeling
Toothless modeling - Character of 'How to Train Your Dragon'
Toothless modeling - Character of 'How to Train Your Dragon'
Game programming
Game programming
박물관의 악몽
박물관의 악몽
영화 '박물관이 살아있다'를 모티브로 삼고 우리나라의 민속적인 느낌을 살려 제작했다.
Image and video processing
Image and video processing
심 카빙(Seam Carving) 개선 방안 제안:심 카빙(Seam Carving)과 원근법을 활용해 인물 추출 및 인물 제외 삭제
original
original
after applying Sim Carving
after applying Sim Carving
Energy map after improvement
Energy map after improvement
after improvement
after improvement
Computer animation
using UE4