Below will be provided some of my works.
Radial menu system using TweenService and player input. Supports mouse or keyboard direction.
Server-side validated purchase system. Prevents double claiming, secures RemoteEvents, and uses one-time inventory check.
Multi-level keycard door access using modular handler and proximity checks. Keycard level is checked on the server.
Tweened dialogue system with typewriter text and anti-spam logic. Triggered via proximity, supports multiple dialogue steps, good for tutorial or basic quest NPCs.
Character customization; hair, faces, accessories, skin color, clothes. Can be made alongside main menu or separately.
UI works, DataStore (saving/loading), exploit proof.
Grabbing, placement, upgrading, developer products and other.