Level Art
Adobe Express
Milanote
Level Design
UX
Notion
Unreal Engine 5.1
Unreal Engine 4.27
Krita
QA (Quality Assurance)
Blender
BP(Blueprints , Unreal Engine Visual Programing skill)
UI
Gimp
Autodesk Maya
C#
C++
Adobe Photoshop
Adobe Illustrator
Unity 3D
English Level : B1
Known Languages : English , Türkçe
Used Operating Systems :
GNU/Linux Distro's : Mostly used Ubuntu GNU/Linux or Manjaro for gaming and home mostly , I used Linux(ubuntu) for game dev also but that was a very short period (Since Ubuntu 12.04)(Stopped using it after using 16.04(Xenial Xerus)for 3 months in desktop)(again ı've been using Ubuntu active at 2018-2021 after 2021 I left ubuntu and Linux completely)
Windows : I started use windows since windows 98 was released .
I used Windows mainly for school homeworks , home computing (watching youtube and movies using facebook playing flash games etc...) and gaming from 2001 to 2020 after 2020 I used Windows for both previous purpouses in addition to this I used Windows for gamedev .
Used Programs :
Gimp
Krita
Milanote
Adobe Express
Notion
Unreal Engine
Quixel Bridge
Pixelorama
Unity 3D
Blender
Autodesk Maya
Flowgorithm
Godot
Wine (Windows Compatibility Shell For Linux )
WSL (Linux Compatibility Shell For Windows)
Discord
Element Matrix Cilent
Monodevelop Linux IDE
CLion
Pycharm Community Edition
Visual Studio Community
Visual Studio Code
Rider
Git Kraken
Samsung Dex
Rufus
WoeUSB
Etcher
OnlyOffice
LibreOffice
Ventoy
İnkspace
2 Years of indie Unreal game dev.
1.5 Years of Blender Modelling
1 Years of Concept Ilustration
Can code basic calculations , do while loops and hello world goto etc.. in C++ .
I haven't been worked for any Videogame Company before
I'am studying game design since September 2021 .
I tried to study Unity 3D at 2016 July but can't complete my study because I didn't have enough time for gamedev & design I had to study for University Exam for 2nd time .
Before unity I tried coppercube 5 engine . I made basic blockout level and medieval city walls in this engine and added some bush etc ... but I didn't developed much with coppercube .
I've been always critisizing games since I'am 9 . I
I used some old consoles Like Nintendo DS and Gameboy .
I played legendary gameboy games like F15 Strike Eagle
When I play games I think how that mechanic or game progress can be altered how different it could be done what shouldn't be here etc.....
I never created a mod for game but I installed mods for games .
I always enjoy catch mysterious features like glitchs , easter eggs etc....
I started gamedev by following TADGA GAME youtube channel Unity Courses at first .
I have very detailed perspective into game design .
I really enjoy create detailed games
I will work for everyone who has good character , who is understanding and who is not emotional in workplace etc....
I created 3D Modells in Blender for 1.5 years . I rarely used maya in building modelling
I can draw game map plans
I created level art for 1 years
A very long research into "X" topic doesn't bores me
I joined 2 gamejams .
My itch.io profile : toothmanscorpion.itch.io/
High School : Halkalı Doğa Koleji
University : 1 Semester + English Preperation at EMU(Eastern mediterranean University) + 2 Year at Beykoz University (Digital Game Design Department) I continue with Beykoz University Digital Game Design Department now .
I studied Visual Communication Design for 1 year at İstanbul Aydın University Halit Aydın Campus
Courses :
Narvas Akademi Unreal Engine Basics Online Course
Narvas Akademi coding with Unreal Engine Online Course
Various online udemy c++ , c# , python , unreal and unity courses (Not finished yet)
Started High School at 2013 and Finished at 2017
Started University at 2021 , completed 2nd year and I will complete 3rd & 4th years
I'am studying Digital Game Design at Beykoz University Now
I am lawyer of players , one of sole protectors of their rights of play a good game & a junior member of game designer knights!
I can design Core Loop
I can design Mechanics & Core Mechanics
I can properly design quests
I can create interesting gameplay patterns
I can collobrate with the team .
I can do basic illustration character concepts and location concepts
I can draw detailed game maps
I can use adobe express and create basic UI with this program
I can create blockout levels
I can create Level elements like city's , castle's rivers etc...
I can create and design 3D Blockout , alpha , Beta & Final phase levels
I can create and design 3D Alpha , Beta & Final phase level art
I can help in code by doing basic research and basic coding tasks . For example you gave me a task like researching and scripting automatic menu switch after 5 minutes in Unity, I can complete that basic task and hopefully you can save time by my help for these basic tasks
I can model detailed buildings
I can model most furniture
I can find appropiate textures and materials in time
I can write good, deep-detailed, unique GDD's & TDD's
I have a habits like researching past examples , playing old games etc...
I can BP code game menus in Unreal Engine 4 & 5 .
I can BPcode menu switch in Unreal Engine 4 & 5
I can bake the project in Unreal Engine
I can draw 2D icons .
I can brainstorm about enemy archtypes , item statistic & looks etc...
I can use & used chatgpt , Bard or other AI for production , coding , finding inspiration for game concepts & ideas .
I can use & used Dall-e , WOMBO & other AI for concept art
I can format all pc's in company building . I enjoy things like this . I was a distrohopper . gladly I am cured .
I know a little about pc cleaning how to use aircompessor etc..
I used basic versions of cloud apps
Sometimes my dreams are pregnant to interesting ideas & concepts
I can collobrate with users , touch the user's heart and deliver & test demanded concepts by users
Generally I don't make personal bounds with team members or take team member's actions personally .
But if I'am with the likeminded people we would catch an synergy, an friendship naturally .
In workplace order & hierarchy is important for me . I know I should work with others & give ideas , help when they need me & listen when they gave their ideas about topic but naturally I expect the same respect from people .
When I working from home , meeting with teammates or meeting with realife I try to not interrupt my teamates when they are speaking unless there is a urgent issue .
I always ask do my teammates are they need for any help
If my teammate needs help I try to help him . I hate to putting all work on other people's shoulders , relax and don't help them . I hate poeple like that .
I believe if our game is success its our success not just 1 persons. It was successfull because of right decisions our team made , right ammount of efforts & our hardworking , our good , supporting , tolerant & respectfull character , using right tools & methods & harmony in our team & finally we were successfull because we could touch the feelings & desires of our audience.
I try to help special needs people in my team . Assist them in their task if required help them in special conditions
I love animals in workspace .
Gamification (Oyunlaştırma)(Authors : Ercan Altuğ Yılmaz & Niels Van Der Linden)
Algorithm(Algoritma)(Publisher : Kodlab / Writer : anonymous.)
Kodlab Unreal Engine 4
Programing For Kids (Çocuklar İçin Programlama)
First 15 pages of Kodlab C++ Eğitim seti
First 20 pages of Unity ve Android ile oyun geliştirme
Somnion : Somnion by murataydinh (itch.io)
Space Courier
Dreamreign
Testreign
Boarding High School
I like drinking coffe & black tea or linden in workplace .
I like listening music when working
If possible I eat nearby neat & affordable luxury caffe's or restaurants I will go out alone or friends in dev team . But if we have to stay inside and order into office or use vendor machines etc.... I am fine with that too.
I can stay focused on task easly after a short time passes
I set my clock when dev-team enters break for not missing the break end
I always try to complete tasks at time . I can work at home if required .
I walk
I use taxi or
I use bikes
Now I am a internship student (staj öğrencisi in Turkish). When I get the actual job In return of my services as junior game designer & Level Designer & Level Artist I except a salary between 10.000-12.000 ₺ at start. I open for deal . For further phase of my work (after 5 years of working experience of course) want get between 22.000₺ - 18.000 ₺ after 10 years than I would want get between 25.000 - 36.000 per month but if necessary and will benefical for both sides I agree for lower ranges of salary . Naturally we can negotiate that when when we're here.
When I got sick or injured badly , which impairs my attention to work I want be able to call off work and rest until I recovered fully . I will send my doctor report to boss .
I want work with tolerating , understanding , nice , cheerful , compatible , honest , harworking people . I hate toxic offensive & passive offensive people .
Optional
If you have changing cubicle it would be nice
If you could have provide me soundproof personal cabin like link in below it would be nice for my focus as a person of sensory sensitivities https://www.frameryacoustics.com/fr/soundproof-booth/
Gökhan Aydın - Instructor at Beykoz University
Berke Baykal (İchussy)
Ahmet Börekçi
.Developper (Sarp Atasever)
Buğra Çetiner
I'am depending on my family . Our family is a mid-range economy but I'am economically broken myself for now .
I like Junk Food & eat a lot especially at movie nights .
I exercise at weekends
I don't use cigaretes or alcohol
I drink a lot of tea , coca-cola , coffe
Health Status :
I have 2.nd Tier Diabetes
I have Sensory Processing Dissorder
I am little bit overweight (80.84 Kilograms)
Did I Complete Millitary Service ?
Currently No but I will hopefully .
Discord : GüzelBöcek #2955
E-Mails :
utkot71@hotmail.com (Work E Mail(Outlook))
utkoot71@gmail.com(Work E-Mail (gmail))