Mobile AR for scaffolding historical inquiry learning

This project explores potential of augmented/mixed reality in technology-enhanced learning and education. As part of this research, I am administering the development of a Mobile AR application and a Desktop VR system for scaffolding historical inquiry learning. This interdisciplinary research involves collaboration with history, education, arts, HCI, and computer science faculty and students. The AR/VR system presents historical buildings and in-situ evidence to provide historical context and provides framework for inquiry-based evidence gathering and analysis.

Depth perception in Augmented Reality

This project empirically studied various perceptual and cognitive factors that affect visual perception and action in AR. The main focus of this research was to quantify the tolerance limits of various factors that affect distance perception in an AR environment and develop a model to compensate for perceptual errors resulting from these factors.