The Grimdark 40k Wargmaing Club is a bunch of hobby nerds based out of Ventura County, that build amazing cinematic battlefields, killer looking custom armies, and love wargaming and rolling dice! We play One Page Rules, Grimdark Future, Firefight, and Age of Fantasy, with lots of Warhammer 40k armies and 3D printed models. We also play tabletop games, now featuring Magic, the Gathering! Come join us on our game nights, every month at Madewest Brewing in Ventura, CA, for some great beer, great games, and heavy metal!
Meet the Armies of the Grimdark 40k Future!
Warboss MorGor Blood Puncha
Player: Emmanuel
Victory Points: 9
MorGor quickly become one of Grungefist's favorite Kommanders because of his talent for destruction, and a reputation for inflicting pain.
Commander Tyr Lamhfada
Player: Pat
Victory Points: 6
Shield-Captain Tyr Lamhfada is a relatively young Shield-Captain of the Aquilan Shield who has been tasked with leaving Holy Terra to protect key people across the Imperium that can hold the Imperium together in the coming storm. His most recent campaign involved protecting a young lieutenant on the world of Beledar and helping him lead his world's forces to break a Waagh before it could become a threat to the greater Imperium. Now he has been sent to a mysterious moon to find a mysterious relic of unknown importance...
Commander Sariel
Player: Edgar and Brian
Victory Points: 7
Commander Sariel was part of the Company sent by the Lord Marshall to put Nostramo back into compliance and to purge all heretical cults infecting the HDF, and the rest of Nostramo.
Commander Magnus- Ultra Battle Brothers, III Company
Player: Daniel
Victory Points: 5
Magnus controls the Nostramo Quintus sector, and the surround badlands and was once a loyal servant of the Emperor. But in Chapter 13, his mind was corrupted, and now controlled by a Soul Snatcher Matriarch, and is incubating something terrible in his labratory.
Commander Au Tauron
Player: John
Victory Points: 12
As little to no progress has been made to finding the missing Archmagos Xantheus, the Emperor has summoned his finest to bring Nostramo under compliance.
Scrum Master Gitius, The Versioned
Player: Drew
Victory Points: 5
The Tech Master and his guild has been thrown into Chaos since one of their order, Xantheus, has gone missing.
Galaxion- Hive Tyrant of Hive Fleet Galaxion, Splinter Fleet of Hive Fleet Kraken
Player: Daniel
Victory Points: 5
Countless worlds have been devoured by Hive Fleet Galaxion, including the homeworld of the Saurians, which almost fell thousands of years ago. There is evidence that the hive fleet may be festering on Nostramo.
Grungefist- Ork Mek and Captain of DeffSkullz Warband
Player: Michael
Victory Points: 16
Even in his earliest moments as a spore Hobknob was different. He floated closer - angrier than the rest of his fellow spores. He floated with menace, malignance, he floated with a vengeance. Punkgrog, a respected one of the boyz in his own right took note of this. "Thems gonna be my boss one day you see - the way he floats it's an inspiration to us all."
And then he spawned.
Terror reigned in the Catachan sector, Grungefist fisted everyone his eyes could see, and, whether they liked it or not, he fisted them all. His warboss, Neebly Bugnug, wary that someone fisting this well was a threat to his authority and his claim on being warboss, sought to calm Grungefist down. Neebly Bugnug was summarily fisted.
Fisting of course, in the orc sense, is somewhat different from how we as humans use the word ourselves. Fisting is, in the orc dictionary (if there was one) the act of using ones fist to crush, smash or otherwise pulpify something. It can also mean the human definition of the word. Whether this is intentional or not is debated heavily in some fringe intellectual circles within the imperium.
One day during a particularly heated fisting session, Hobknob took note that the imperials may not be enjoying fisty time quite as much as he was.
"Could stop perhaps," he suggested.
"PLEASE PLEASE, DEAR GOD PLEASE," the imperial screamed
"Something for something mayhaps, fisting is quite fun - I live for fist"
"There is a starmap hidden in this base it leads straight to the heart of imperium. There are many people there - millions you can fist - take it and spare me please. I can give you the access code - it's right here."
Grungefist was intrigued. He took the access code.
He didn't spare the imperial though. He laughed at him, spit on him and then thoroughly beat him to death with his fist.
Grungefist's navigator wasn't too sure about the map.
"Uhh boss I don't know if this is a good map boss."
Grungefist REALLY isn't the kind of person who you can explain things to.
They followed the starmap and ended up in Nostramo. Nostramo is definitely not the heart of the imperium and even someone like Grungefist can figure that out.
"Uhh I guess I missed boss"
Grungefist ate his navigator.
But Nostromo was still a place, and it was a place with living things. Living this can be eaten, crushed, and are generally useful as targets for unwarranted acts of violence. Grungefist knew he had the map - but this was fine for now. He had a run in with Gobsnot, a formidable warboss in his own right and they formed an agreement. For a new navigator Grungefist would hurt things for Gobsnot. Grungefist kept the map secret. He didn't know that this was exactly where the map went but then again Grungefist wasn't terribly bright, he was mostly just terrible. If Gobsnot knew of the map he might want it for itself, and Grungefist wasn't about to let anyone get to fist more than Grungefist.
Bogsnot da Klawhammer- BadMoonz Ork Warboss
Player: Daniel
Victory Points: 6
Bogsnot has controlled the badlands outside of Nostramo Quintus for longer then anyone can remember, and Orks don't count good too much. He is cunning, ruthless, and puts his enemies skulls on the mantle of his cozy hobbit hole where here likes to study old maps, eat cheese, and dreams of starting a beet farm someday on a forgotten moon somewhere.
Commander Corvus Cruz- Battle Brothers Knights of the Grey, VIII Legion
Player: Brian
Victory Points: 3
These Battle Brothers were sent by Lord Marshall Seiger to find the missing Tech-Magos Xantheus, but uncovered a darkness festering on Nostramo even the Knights of Grey can't control.
Primus Davidian- Genestealer Cult Leader, Nostramo Quintus
Player: Daniel
Victory Points: 9
The Soul Snatchers continue to infect the Human Defense Force on Nostramo, but are protecting an even darker secret that threatens the future of the entire planet.
Commander Grimvald Vex- Templar Battle Brothers XIII Legion
Player: Brian
Victory Points: 4
These Battle Brothers were also sent by Lord Marshall Seiger to find the missing Tech-Magos Xantheus, to support the Knights of Grey. The discovery of a massive hive on the planet has put the entire solar system into peril.
Captain Hi Kamuri- Eternal Dynasty Leader, Royal Clan, Kusari Sector
Player: John
Victory Points: 9
Captain Kamuri has taken an Ork prisoner which has wielded more secrets, and given Kamuri the edge in getting closer to collecting the reward for the missing tech-magos.
Captain TakiWatanga- Veteran Elder of the Saurian Space Police: Nostramo
Player: Jacob
Victory Points: 5
While defending Nostramo, the Saurians have discovered that an ancient enemy has been discovered on the planet, and an "Orbnacht" relic has been discovered, identical to the one deep in the temples on their homeworld.
Commissar Ibram Gaunt- Human Defense Force, Tanith 1st Regiment
Player: Jesse
Victory Points: 3
Commissar Gaunt is still searching in the mountains for Xantheus and still bitter at Bogsnot and his Orks for their last meeting. (See Chapter 8) Upon his return to an outpost on the badlands, he has discovered that many in his ranks have been hypnotized by Soul Snatchers.
Commander Gunther
Player: Daniel
Victory Points: 6
Little is known about Gunther and the First Legion. They appeared on Nostramo suddenly and without warning. Some speculate they may be time travelers, searching for Xanthea of the future, hiding a secret they refuse to reveal.
Player: Truman
Victory Points: 3
Led by the Archon Baron Empadrino, under the banner of the Kabal of the Flayed Anchor. This pirate kabal constantly raids the stars for souls. They have been paid to aid the robot legions in securing goods, the Baron cares little for the details, excited for the reaping to come. Before Battle he reminds his force of the only rule in the Kabal "They Must Die Screaming."
Player: Brandon
Victory Points: 3
Player: Edgar
Victory Points: 3
Player: Taylor
Victory Points: 3
Player: Chris
Victory Points: 0