Season Rules

The NYCBBL Rules are based on BB2020 ruleset and include Death Zone as well as Spike Journal updates with a few small revisions (see below). The following are the higher level rules/things to know:

  • While Carcosa Club is the home base for the league, there is no requirement that games be played within the club.

  • Redraft occurs for every team at the end of each season (regular and veteran) and is handled via Tourplay. Within the Veteran league, only teams that have completed 6+ regular season matches and/or participated in the postseason will be forced to redraft.

  • Entry fee of $10 for Carcosa members and $15 for non-members per season (covers 2 teams per season) goes towards Tourplay upkeep costs and then towards prize support/trophy.

Modifications from the Rulebooks:

  • No usage of Giants - these will be disabled via Tourplay

  • Regular Mercenary usage only - We will be creating league mercenary stars over time when legendary players are retired. Mechanism TBD on this.

  • 1 Match limit between each pairing of teams per season during regular season play.

  • Star Players may not be rostered. They are inducement only.

  • Regular weather/ball/stadium rules only.

  • MVP is automatically picked randomly from team members.

  • FFA Matching during the regular season - coaches are expected to setup their own matches/schedule up to their 10 or 12 game limit each season (depending on league)

  • Painted Team Bonus (Rookie League Only)

    • After the first completed game by a rookie league team - if your team is full painted just post a picture of said team with the team name in the league discord channel and ask for your Painted Team bonus.

    • League commissioner(s) will award a 50k gold prize to said team as a reward for your team showing up in style.

  • Concessions:

    • The NYCBBL wants to make it crystal clear that we are not supportive of conceding games. This mechanism, in a league format, deprives opponents of team development and is considered a pretty big bummer in terms of time and effort spent to play the game. If you feel the need to concede a match due to lack of players or due to real life emergency, we ask that you do the following:

      • If an emergency/out of time - Please work to reschedule the match with the other player/commit to a follow up time. If this occurs, leave the match open and contact a league commissioner to let them know of the delay.

      • If due to lack of players/gameplay outcome (And we've all been there and taken serious beatings in our matches), we expect you to let another player finish their game and get what player development they can out of it. We ask that you do a 'Gentleman's Concession' - which consists of simply putting down the dice and auto-passing on your remaining turns. This leaves your opponent to complete their remaining turns/moves to maximize their points. It is entirely in their discretion if they will continue throwing blocks/fouls. This cannot be taken back once you declare it, as opponent decisions will be very much changed by your concession. The expectation of the opponent is to wrap things up in a quick and timely manner, so the game can be reported and the conceding coach can get underway.

    • If a coach is unwilling to reschedule or go through a gentleman's concession (see above) we will enforce the book rules as written concession. League commissioners will reach out to both coaches to determine if follow-up action is required by the league.

PostSeason Rule Updates:

  • Matching Rules:

    • All matchmaking for the postseason is decided based on team records from the regular season. In the case of ties, strength of season will be used to determine positioning going into the postseason.

    • If passes need to be given to the initial round due to attending player count, highest ranked teams will be given the passes.

  • Overtime Rules:

    • Begin the following once the end of regulation (turn 16) has occurred and neither team has an advantage in score.

    • 1) Roll any Bribe/Argue the Call's for secret weapons that need to be resolved.

    • 2) Roll KO's.

    • 3) Re-Rolls are NOT replenished, you keep any you had at the end of the second half.

    • 4) Roll off to determine choice for kicking/receiving to start a fresh 8 turn overtime (OT)

    • 5) Winner must choose to kick or receive.

    • 6) No 'Per Half' items are triggered. IE - Master Chef.

    • 7) Setup and play half as per normal.

    • 8) If either team scores during OT - the game is immediately over and they win.

    • 9 If neither team scores by the end of OT, the team that kicked off automatically wins. Roll randomly for players remaining on the field for the kicking team and assign one a TD. This is considered a reward for great defense and resolves the score in Tourplay.

    • NOTE: In a change from prior seasons/league rules, continue using the normal kick-off chart during OT.

  • Third Place Match:

    • A third place match is mandatory/expected of the two teams that lose in the semi-finals. This is to give us the ability to declare a proper third place team. It also rewards both teams with another game of development and redrafting funds.

Reporting Fouls:

As Tourplay now tracks Fouls and Send-Offs, we want to ensure these are properly submitted!

  • Fouls are to be recorded whenever a foul action by a player (only actions that could result in a send-off via a double on the armor/injury rolls) results in a casualty of some sort to the targeted player. Success matters here people.

  • Send-offs are to be recorded whenever a send-off event (as per the book) has been triggered. This can happen a number of ways, via kick-off, foul attempt, secret weapon rules, etc.

Glittering Prizes Updates:

At the end of each season (after the postseason is completed) - the following prizes will be given out. For the 'Regular Season' prizes, these will be given to the highest ranking team in that category that completed 10+ games AND was not a first, second, or third place winner of the postseason. This is intended to spread the redrafting love out a bit.

League Champion Prizes:

  • League Champion (1st): 100k

  • League Runner-Up (2nd): 60k

  • League Third Place (3rd): 40k

Regular Season Prizes:

      • Most TDs: 10k

      • Best Defense: 10k

      • Most Completions: 10k

      • Most Beast (Casualties): 10k

      • Most Fouls: 10k

      • Last Place (Wooden Spoon): 40k

Dispute Resolution:

  • Each match pairing is responsible for accurately and swiftly reporting their match. Players are expected to work with one another to complete their report and work out any issues together!

  • Should players have a dispute over the results of a match or of match entry - they should take these concerns to the season commissioner or admins via the discord channel. In 99% of issues, these can be resolved after the match.

  • In the case of any accusation of cheating or 'leaving' of matches intentionally, commissioners will convene to discuss a reasonable penalty to the infraction/gather information on the occurrence.

  • All commissioner/deputy commissioner decisions will be final

  • While we expect in-game rules clarifications to be easy enough to not need a commissioner ruling, for finals/post-season we will ensure a commissioner/deputy commissioner are available to field questions either in person or over discord (assuming matches are properly scheduled in advance!) depending on the finals format.

Persons of Interest:

  • Commissioner: Kenny Johnson

  • Deputy Commissioner: Andrew Weakland

  • Deputy Commissioner: Dan Porsa

  • Deputy Commissioner: Nicholas Fitzgerald

  • Deputy Commissioner: David E.

  • Deputy Commissioner: Dave Coman-Hidy