The KeyboardEvent.code property represents a physical key on the keyboard (as opposed to the character generated by pressing the key). In other words, this property returns a value that isn't altered by keyboard layout or the state of the modifier keys.

This property is useful when you want to handle keys based on their physical positions on the input device rather than the characters associated with those keys; this is especially common when writing code to handle input for games that simulate a gamepad-like environment using keys on the keyboard. Be aware, however, that you can't use the value reported by KeyboardEvent.code to determine the character generated by the keystroke, because the keycode's name may not match the actual character that's printed on the key or that's generated by the computer when the key is pressed.


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For example, the code returned is "KeyQ" for the Q key on a QWERTY layout keyboard, but the same code value also represents the ' key on Dvorak keyboards and the A key on AZERTY keyboards. That makes it impossible to use the value of code to determine what the name of the key is to users if they're not using an anticipated keyboard layout.

The first section of the JavaScript code establishes some variables we'll be using. shipSize contains the size of the ship the player is moving around, for convenience. position is used to track the position of the ship within the play field. moveRate is the number of pixels each keystroke moves the ship forward and backward, and turnRate is how many degrees of rotation the left and right steering controls apply per keystroke. angle is the current amount of rotation applied to the ship in degrees; it starts at 0 (pointing straight up). Finally, spaceship is set to refer to the element with the ID "spaceship", which is the SVG polygon representing the ship the player controls.

There are several ways this code can be made better. Most real games would watch for keydown events, start motion when that happens, and stop the motion when the corresponding keyup occurs, instead of relying on key repeats. That would allow both smoother and faster movement, but would also allow the player to be moving and steering at the same time. Transitions or animations could be used to make the ship's movement smoother, too.

For example, the code returned is \"KeyQ\" for the Q key on a QWERTY layout keyboard, but the same code value also represents the ' key on Dvorak keyboards and the A key on AZERTY keyboards. That makes it impossible to use the value of code to determine what the name of the key is to users if they're not using an anticipated keyboard layout.

The first section of the JavaScript code establishes some variables we'll be using. shipSize contains the size of the ship the player is moving around, for convenience. position is used to track the position of the ship within the play field. moveRate is the number of pixels each keystroke moves the ship forward and backward, and turnRate is how many degrees of rotation the left and right steering controls apply per keystroke. angle is the current amount of rotation applied to the ship in degrees; it starts at 0 (pointing straight up). Finally, spaceship is set to refer to the element with the ID \"spaceship\", which is the SVG polygon representing the ship the player controls.

The tag_hash_107 HTML element displays its contents styled in a fashion intended to indicate that the text is a short fragment of computer code. By default, the content text is displayed using the user agent's default monospace font.

QR Code is a two-dimensional version of the barcode, typically made up of black and white pixel patterns. Denso Wave, a Japanese subsidiary of the Toyota supplier Denso, developed them for marking components in order to accelerate logistics processes for their automobile production. Now, it has found its way into mobile marketing with the widespread adoption of smartphones. "QR" stands for "Quick Response", which refers to the instant access to the information hidden in the Code.

The Delaware Code appearing on this site is prepared by the Delaware Code Revisors and the editorial staff of LexisNexis in cooperation with the Division of Research of Legislative Council of the General Assembly, and is considered an official version of the State of Delaware statutory code. This version includes all acts enacted as of October 18, 2023, up to and including 84 Del. Laws, c. 240.

QRCode Monkey is one of the most popular free online qr code generators with millions of already created QR codes. The high resolution of the QR codes and the powerful design options make it one of the best free QR code generators on the web that can be used for commercial and print purposes.

The SPJ Code of Ethics is a statement of abiding principles supported by explanations and position papers that address changing journalistic practices. It is not a set of rules, rather a guide that encourages all who engage in journalism to take responsibility for the information they provide, regardless of medium. The code should be read as a whole; individual principles should not be taken out of context. It is not, nor can it be under the First Amendment, legally enforceable.


For an expanded explanation, please follow this link.

Supporting documents


 Click or tap the arrow icon anywhere it appears in the code to explore additional resources the Society’s ethics committee compiled to help people with day-to-day ethics decisions. Links will open in their own window.

The SPJ Code of Ethics is a statement of abiding principles supported by additional explanations and position papers that address changing journalistic practices. It is not a set of rules, rather a guide that encourages all who engage in journalism to take responsibility for the information they provide, regardless of medium. The code should be read as a whole; individual principles should not be taken out of context. It is not, nor can it be under the First Amendment, legally enforceable.


Sigma Delta Chi's first Code of Ethics was borrowed from the American Society of Newspaper Editors in 1926. In 1973, Sigma Delta Chi wrote its own code, which was revised in 1984, 1987, 1996 and 2014.

Code navigation helps you to read, navigate, and understand code by showing and linking definitions of a named entity corresponding to a reference to that entity, as well as references corresponding to an entity's definition.

You do not need to configure anything in your repository to enable code navigation. We will automatically extract search-based and precise code navigation information for these supported languages in all repositories and you can switch between the two supported code navigation approaches if your programming language is supported by both.

You can now quickly view and navigate between symbols such as functions or classes in your code with the symbols pane. You can search for a symbol in a single file, in all files in a repository, or even in all public repositories on GitHub.

Certain languages supported by GitHub have access to precise code navigation, which uses an algorithm (based on the open source stack-graphs library) that resolves definitions and references based on the set of classes, functions, and imported definitions that are visible at any given point in your code. Other languages use search-based code navigation, which searches all definitions and references across a repository to find entities with a given name. Both strategies are effective at finding results and both make sure to avoid inappropriate results such as comments, but precise code navigation can give more accurate results, especially when a repository contains multiple methods or functions with the same name.

Cross-repo code navigation is available for languages that are supported by precise code navigation and the dependency graph. For more information, see "About the dependency graph." With cross-repo code navigation, you can jump to the definition of functions or variables defined in dependencies imported by your project if that dependency is a repository hosted by GitHub. Cross-repo code navigation does not support find-all-references requests at this time.

If the Dojo is the soul of Code Ninjas, then IMPACT is the beating heart. It is our proprietary learning platform designed to give our Ninjas the best learning environment possible. It does so much more than just teach your child to code - it helps develop key skills such as problem-solving, critical thinking, and logical reasoning skills. be457b7860

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