Academic, Games Researcher & Developer
Geoffrey Hill is a Program Leader of Games and Web Development Programmes at SAE Institute. Currently based at SAE London Campus.
Geoffrey Hill is a PhD candidate at the School of Computing and Information Systems at The University of Melbourne, Australia. His research focuses on video game co-creation communities and practices, with a focus on private server communities.
Geoffrey is undertaking three research projects during his PhD studies. This research aims to document the practises private servers, specifically looking at World of Warcraft as a case study.
Private Servers Are More than Video Game Piracy
Abstract Proceedings of DiGRA 2025: Games at the Crossroads · 2025
Blizzlike, Game Plus, and Funservers: An Analysis of World of Warcraft Private Servers
Abstract Proceedings of DiGRA 2022 Conference: Bringing Worlds Together - 2022
Testing the efficacy of a virtual reality-based simulation in enhancing users’ knowledge, attitudes, and empathy relating to psychosis
Restricted creativity: Effects of restricted modding tools on Doom modder sentiment and participation
Gauging Game Engine Access and DiversityGauging Game Engine Access and Diversity
DiGRA 2017 Workshop: “Gaming the Systems: Towards a More Inclusive DiGRA” · Jul 2, 2016