This pack (currently) adds 40 extra cups, totaling 160 new tracks. Each cup is themed, and every track has unique music associated to it. Final lap themes will typically follow my final lap preset (found in resources) that aims to mimic the way Mario Kart 8 does final laps.
This pack is how I've tested my custom vehicles, and any other mod created in 2025, so the pack has every custom vehicle I've done (post return). I've made a document that plans a potential vehicle pack, and if that's ever finished, it will be integrated into this mod pack.
Injected Codes
These are gecko codes injected into the game when using this pack. They are codes I feel give nice QOL improvements. More might be added in the future.
Combines automatic and manual drift.
When mega, cars will flip like if you were using a star.
When mega, the camera FOV increases to make it easier to see in front.
You can drift at basically any speed.
Pressing both brake/drift buttons will now let you brake drift.
This code gives you the effects of having everything unlocked. You can still unlock karts/bikes.
This pack was made with Pulsar. This means that various QOL improvements are added. Custom cups are also named, and have earnable ranks and trophies.
Exclusive to Pulsar, karts can charge up a third tier of mini-turbo, just like Mario Kart 8 Deluxe. The boost this gives also has the properties of a boost in Crash Team Racing Nitro-Fueled, where getting any sort of boost prolongs the stronger mini-turbo.
Instead of a thunder cloud shrinking you, it instead makes you mega! This makes the hot potato aspect of the thunder cloud have an actual reward.
Returning from Super Mario Kart, the feather lets you jump really high, letting you dodge oncoming items, or take shortcuts. There's even an option to use it instead of Mushrooms in time trials.
A Mario Kart staple in the modding scene since it was introduced in Mario Kart 8, 200cc makes it's typical return. You can even choose to do 200cc time trials.