V9 soon !! (Ty multicraft i have to redo all the code)
You belived that it's a kind of faq ? no.
Here you will find all the questions about metadata that I have to resolve...
maybe answers are "it's impossible"... but I'll try anyways
if you have any start of answers tell me !!!
( multinono123@gmail.com )
The one who will slove any of these will change the entire history of Multicraft
You belived that it's a kind of faq ? no.
Here you will find all the questions about metadata that I have to resolve...
maybe answers are "it's impossible"... but I'll try anyways
if you have any start of answers tell me !!!
( multinono123@gmail.com )
The one who will slove any of these will change the entire history of Multicraft
You see, i belive that metadata looks like just another way to code onto an item...
So why don't try to just find how does it generated, and find how to write any code into metadata..?
(like a code of an apple into a rock)
code:
description = "stone",
Metadata:
\u0001description\u0002stone\u0003
You see, when you look into a WE save of a block into the files...
we can see what's the metadata of the block...
a chest with one dirt in the first slot:
5:return {{["x"] = 0, ["z"] = 0, ["y"] = 0, ["param1"] = 14, ["name"] = "default:chest", ["param2"] = 2, ["meta"] = {["fields"] = {["infotext"] = "\27(T@default_extended)Wooden Chest\27E"}, ["inventory"] = {["main"] = {"default:dirt", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", ""}}}}}
the 5:return is just the start of the file
x z y is the coordinate relative to the save...
and a save of a block who show "Zzz" on the screen when you watch it:
5:return {{["x"] = 0, ["z"] = 0, ["param1"] = 94, ["y"] = 0, ["meta"] = {["inventory"] = {}, ["fields"] = {["infotext"] = "le bloque"}}, ["param2"] = 1, ["name"] = "default:stone"}}
the question is how to write it on a //s command...
if we can know how, we can do everything like code an arcade game on a block and more...
I don't know how to even look at a save of a mob, idk where it's storage on a world file.. we have no clues !