Mean-payoff and Energy Discrete Bidding Games
CSL 26 paper with Suman Sadhukhan
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Composing Reinforcement Learning Policies, with Formal Guarantees
AAMAS 25 paper with Florent Delgrange, Anna Lukina, Christian Schilling, Ann Nowé, and Guillermo A. Pérez
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Bidding Games on Markov Decision Processes with Quantitative Reachability Objectives
AAMAS 25 paper with Martin Kurečka, Kaushik Mallik, Petr Novotný, and Suman Sadhukhan
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Robin Hood Reachability Bidding Games
AAMAS 25 paper with Shaull Almagor and Neta Gafni
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Bidding Games with Charging
CONCUR 24 paper with Ehsan Kafshdar Goharshady, Thomas A. Henzinger, and Kaushik Mallik
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Auction-Based Scheduling
TACAS 24 paper with Kaushik Mallik and Suman Sadhukhan
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Dimension-Minimality and Primality of Counter Nets
FoSSaCS 24 paper with Shaull Almagor, Henry Sinclair-Banks, and Asaf Yeshurun
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Reachability Poorman Discrete-Bidding Games
ECAI 23 paper with Tobias Meggendorfer, Suman Sadhukhan, Josef Tkadlec, and Đorđe Žikelić
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A Game of Pawns
CONCUR 23 paper and LMCS article with Pranav Ghorpade and Shibashis Guha
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ASQ-IT: Interactive Explanations for Reinforcement-Learning Agents
AIJ article with Yotam Amitai and Ofra Amir
pdf prelim. presentation 
Bidding Graph Games with Partially-Observable Budgets
AAAI 23 paper with Ismael Jecker and Đorđe Žikelić
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Computing Threshold Budgets in Discrete-Bidding Games
FSTTCS 22 paper and TheoretiCS article with Suman Sadhukhan
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Infinite-Duration All-Pay Bidding Games
SODA 21 paper with Ismael Jecker and Đorđe Žikelić
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A Survey of Bidding Games on Graphs
CONCUR 20 paper with Thomas A. Henzinger
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Formal Methods with a Touch of Magic
FMCAD 20 paper with Parand Alizadeh Alamdari, Thomas A. Henzinger, and Anna Lukina
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All-Pay Bidding Games on Graphs
AAAI 20 paper with Rasmus Ibsen-Jensen, and Josef Tkadlec
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Bidding games on Markov decision processes
RP 19 paper with Thomas A. Henzinger, Rasmus Ibsen-Jensen, and Petr Novotny
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Bidding Mechanisms in Graph Games
MFCS 19 paper and JCSS article  with Thomas A. Henzinger and Đorđe Žikelić
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Determinacy in Discrete-Bidding Infinite-Duration Games
CONCUR 19 paper and LMCS article with Milad Aghajohari and Thomas A. Henzinger
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Run-Time Optimization for Learned Controllers through Quantitative Games
CAV 19 paper with Roderick Bloem, Krishnendu Chatterjee, Thomas A. Henzinger, Bettina Konighofer, and Stefan Pranger
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Infinite-Duration Poorman Bidding Games
WINE 18 paper with Rasmus Ibsen-Jensen and Thomas A. Henzinger
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Timed Network Games with Clocks
MFCS 18 paper and I&C article with Shibashis Guha and Orna Kupferman
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Timed Network Games
MFCS 17 paper with Shibashis Guha and Orna Kupferman
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An Abstraction-Refinement Methodology for Reasoning about Network Games
IJCAI 17 paper and GAMES article with Shibashis Guha and Orna Kupferman
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Infinite-Duration Bidding Games
CONCUR 17 paper and JACM 19 article with Thomas A. Henzinger and Ventsislav Chonev
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Computing Scores of Forwarding Schemes in Switched Networks with Probabilistic Faults
TACAS 17 paper with Shubham Goel, Thomas A. Henzinger, and Guillermo Rodriguez-Navas
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Dynamic Resource Allocation Games
SAGT 16 paper and TCS 20 article with Thomas A. Henzinger and Orna Kupferman
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Synthesizing Time-Triggered Schedules for Switched Networks with Faulty Links
EMSOFT 16 paper with Shibashis Guha and Guillermo Rodriguez-Navas
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Congestion Games with Multisets of Resources and Application in Synthesis
FSTTCS 15 paper with Orna Kupferman and Tami Tamir
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Cost-Sharing Scheduling Games on Restricted Unrelated Machines
SAGT 15 paper and TCS 16 article with Tami Tamir
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Repairing Multi-Player Games 
CONCUR 15 paper with Shaull Almagor and Orna Kupferman
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Stochastization of Weighted Automata 
MFCS 15 paper with Orna Kupferman
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Synthesis from Component Libraries with Costs 
CONCUR 14 paper and TCS 18 article with Orna Kupferman
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Network-Formation Games with Regular Objectives
FoSSaCS 14 paper and I&C 16 article with Orna Kupferman and Tami Tamir
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When Does Abstraction Help?
IPL 13 article with Orna Kupferman
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Automatic Generation of Quality Specification
CAV 13 paper with Shaull Almagor and Orna Kupferman
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Parametric Weighted Containment 
FoSSaCS 13 paper and TOCL 14 article with Orna Kupferman
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Making Weighted Containment Feasible: A Heuristic Based on Simulation and Abstraction
CONCUR 12 paper with Orna Kupferman
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An Abstraction-Refinement Framework For Trigger-Querying 
SAS 11 paper and FMSD 14 article with Orna Kupferman
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Quantitative Formal Methods Meets Algorithmic Game Theory
Ph.D Thesis
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