Games and NLP Workshop 2020
Welcome to the Games and Natural Language Processing Workshop at the 12th Edition of the Language Resources and Evaluation Conference (LREC 2020).
Workshop date: 11 May 2020. Marseille, France.
The Games and NLP workshop will examine the use of games and gamification for Natural Language Processing (NLP) tasks, as well as how NLP research can advance player engagement and communication within games. The workshop will have presentations of accepted papers (full, short, extended abstracts), an invited talk, and a poster and demo session. There will be a fishbowl session to explore topics emerging throughout the day, and a cocktail, cracker, & cheese reception will follow the workshop.
- 14th February 2020: Submission Deadline
- 13th March 2020: Notification of Acceptance
- 2nd April 2020: Camera Ready Deadline
- 11th May 2020: Workshop Date
Please see the full Call for Papers for more details.
Keynote: Designing Games with a Purpose with Purpose (Dr Richard A. Bartle)
Serious games aren’t intrinsically fun: designers have to use what they call “cheap, psychological tricks” to keep players engaged. Commercial games are intrinsically fun: designers use them to communicate with players as a form of artistic expression. Games with a purpose lie in between: they are intrinsically fun, but the fun is directed towards an activity which can be harnessed for ulterior effect. Such games draw on their designer’s craft rather than their art. This talk examines the implications of having to engineer the design of a game rather than shape it in pursuit of a creative vision.
Dr Richard A. Bartle is Honorary Professor of Computer Game Design at the University of Essex, UK. He is best known for having co-written in 1978 the first virtual world, MUD, and for his 1996 Player Types model which has seen widespread adoption by the MMO industry. His 2003 book, Designing Virtual Worlds, is the standard text on the subject, and he is an influential writer on all aspects of MMO design and development. In 2010, he was the first recipient of the prestigious GDC Online Game Legend award.