Schedule

Tuesday, August 27, 2019


Opening Remarks (Building 192 (Engineering IV), room 106)

8:15–8:30 AM | Opening Remarks (Adam Summerville and Stephanie Lukin)

Morning Session 1 (T1B, Building 192 (Engineering IV), room 106)

8:30–9:00 AM | Creative Contextual Dialog Adaptation in an Open World RPG (Mika Hämäläinen, Khalid Alnajjar) [proceedings]

9:00–9:30 AM | Retrieving Videogame Moments with Natural Language Queries (Xiaoxuan Zhang, Adam M. Smith) [proceedings]

9:30–10:00 AM | Break


Keynote I

10:00-11:00 AM | Emily Short

Morning Session 2 (T2B, Building 192 (Engineering IV), room 106)

11:00–11:30 AM | Wormingo: A 'true gamification' approach to anaphoric annotation (Doruk Kicikoglu, Richard Bartle, Jon Chamberlain, Massimo Poesio) [proceedings]

11:30 AM–12:00 PM | End-to-End Let’s Play Commentary Generation using Multi-Modal Video Representations (Chengxi Li, Sagar Gandhi, Brent Harrison) [proceedings]

12:00–12:30 PM | Making Text Annotation Fun with a Clicker Game (Chris Madge, Richard Bartle, Jon Chamberlain, Udo Kruschwitz, Massimo Poesio) [proceedings]


Lunch (805 Kitchen)

12:30–1:30 PM | Lunch

Afternoon Session I (T3B, Building 192 (Engineering IV), room 106)

Keynote II

1:30-2:30 PM | Jonathan Lessard

2:30-3:00 PM | Show Me How to Win: A Robot that Uses Dialog Management to Learn from Demonstrations (Maryam Zare, Ali Ayub, Alan Wagner, Rebecca Passonneau) [proceedings]


Break (Building 007 (ATL) Lobby)

3:00-3:30 PM | Break

Afternoon Session II (T4B, Building 192 (Engineering IV), room 106)

3:30–4:00 PM | Guided Open Story Generation Using Probabilistic Graphical Models (Sagar Gandhi, Brent Harrison) [proceedings]

4:00–5:00 PM | Cocktail, Cracker, & Cheese Hour


Full FDG Schedule here: http://fdg2019.org/sessions.html