International Workshop on Game Theory for Network Security (GameNetSec2024)
Co-located with IEEE/IFIP NOMS 2024, 6-10 May 2024, Seoul, South Korea
Important Dates
Submission deadline: January 19th, 2024
Notification to authors: March 1st, 2024
Camera-ready deadline: March 15th, 2024
Workshop: May 6th - 10th, 2024
All times in Anywhere on Earth (AoE) timezone.
Call for Papers
The security of information systems, communication networks, cyber-physical systems (CPS), Internet of Things (IoT), and software-driven critical infrastructure has become of primordial importance due to the constantly emerging and evolving cyber threats. Indeed, security threats in networks are becoming increasingly intelligent, automated, and sophisticated, requiring the adoption of advanced tools for modeling adversarial behavior, and designing strategic cyber defense mechanisms. Game theory, with its extensive set of models and frameworks, continues to prove effective in delivering solid multi-agent decision-making in the face of security vulnerabilities as well as highly tailored security risk management in interconnected systems. Game-theoretic models and algorithms have been widely used to analyze network security risks under incomplete information about potential security vulnerabilities and threats and to study the complex interactions between resourceful attackers and network defenders. The security applications of game theory include security resource management, cooperative and secure communications, design of anti-jamming strategies, and deployment of intrusion prevention systems, all while dealing with the challenges of network decentralization and distributed systems. This workshop aims to emphasize the importance of leveraging game theory to address security problems in heterogenous, dynamic, and large-scale computer networks.
The workshop will focus on recent advances in the area of game theory for network security and provide the audience with a platform to discuss new and emerging research directions that leverage game theory for addressing secure control, adversarial reasoning, risk assessment, anomaly detection, attack mitigation, and trust issues in large-scale and dynamic networked systems including CPS, IoT, and connected vehicles. We seek submissions at the intersection of network security and game theory from experts in academia, industry, and government labs presenting novel research results and describing practical and theoretical solutions for network security enabled by game theory.
The workshop seeks original and unpublished work not currently under review by any other journal or conference. Topics of interest include, but are not limited to:
Game theory for network-layer threat and vulnerability analysis
Game theory for dynamic risk management
Game theory for secure and resilient 6G communication networks
Game theory for intrusion detection, prevention, and response
Game theory for the management of security resources
Game theory for cooperative network defense
Game theory for security in distributed and decentralized systems
Game theory for efficient security allocation in low-power networks
Game theory and reinforcement learning for self-adaptive network defense
Autonomous cyber defense based on game theory
Learning-enabled game-theoretic security in networks
Game theory for cyber deception and deterrence strategies
Game-theoretic approaches for Moving Target Defense
Zero-trust security and resilience based on game theory
Game theory for CPS and IoT security and resilience
Game theory for security in networked embedded devices
Game theory for security in vehicular networks
Game theory for security in industrial control and smart grid networks
Game theory for critical infrastructure security and resilience
Trust management in large-scale networks based on game theory
Economics of network security based on game theory
Game theory for security in blockchain networks and systems
Organizers
Talal Halabi
Laval University, Canada
Charles Kamhoua
US Army Research Laboratory, USA
Hichem Sedjelmaci
Ericsson R&D, France
Program Committee
Ahmed H. Anwar, US Army Research Laboratory, USA
Anubhab Banerjee, Nokia, Germany
Ahmed Saleh Bataineh, Queen’s University, Canada
Jie Fu, University of Florida, USA
Yezekael Hayel, Université d'Avignon, France
Abdollah Jabbari, Concordia University, Canada
Serge Olivier Tsemogne Kamguia, IMT Atlantique, France
Hadis Karimipour, University of Calgary, Canada
Alptekin Küpçü, Koç University, Turkey
Brent Lagesse, University of Washington, USA
Pirathayini Srikantha, York University, Canada
Deepak K. Tosh, The University of Texas at El Paso, USA
Zhiyu Wan, Vanderbilt University, USA
Author Information
Paper submissions must present original, unpublished research or experiences. Only original papers that have not been published or submitted for publication elsewhere can be submitted. Each submission must be written in English, accompanied by a 75 to 200 words abstract that clearly outlines the scope and contributions of the paper.
Maximum paper lengths, including title, abstract, all figures, tables, and references, are:
6 pages for regular papers,
4 pages for short papers describing work in progress.
Submissions must be in IEEE 2-column style and follow the style guide. Self-plagiarized papers will be rejected without further review - see IEEE’s policies regarding plagiarism and self-plagiarism are available here.
Authors should submit their papers via JEMS: submission link
Extended versions of the best paper(s) may be considered for fast-tracking to the Journal of Network and Systems Management IF: 2.026 (to be confirmed)