I am graduate of the Cleveland Institute of Art as an Game Developer.
One of my favorite things is to solve a puzzle, using new and innovative ways. My approach to good design is to make sure the user has a good experience.
Having worked as both an artist and a project team lead I have learned the importance of communication and teamwork. I am highly proficient as an artist though I know my way around coding.
Some of my main skills include Game Design, UI/UX Design, and 3D Enviorment Art.
I love solving puzzles and playing strategy games. I also have successfully built over 15 computers for friends, family, colleagues.
Video Game
Year
Role
Company
Gnome Bocce
2016
Lead Game Designer
Steel Doghnuts
Video Game
Year
Role
Company
Little Stitches
2017
Technical Artist
Soft Potato Squad
SanFrancisco, United States of America
Feb 2018 - Present
I sell Level99 Product at conventions including, Matsuricon/Marcon/Collosalcon/Yomacon/Pax-East
Cleveland, United States of America
Feb 2018 - Dec 2018
Designed and created hyper realistic scenes for clients to see different flooring options.
Cleveland, United States of America
Jun 2018 - Aug 2018
I taught various students from ages 8+ how to program in HTML, CSS, Javascript, C++, C#
Westlake, United States of America
May 2014 - August 2014
Lead Designer of a mobile app for a local Art Recreational Center, the Beck Center. The Goal was to design a scavenger hunt app that allowed parents and youth alike to learn more about the campus.
Northfield, United States of America
May 2017 - September 2017
I worked on redesigning the KID+ machine's user interface and improved the user experience. I also updated the website and KID+ Launchpad interface. I spend some extra time redesigning the KID+ Logo as well creating a symmetrical look that reflects the precision of the machine.