NHIOL

Action-adventure game based on the roguevania subgenre.


Available for: PC Windows.


Made with Unity.

Roguevania game that mixes the classic side-scrolling view with the isometric one; and each one has its own gameplay. The common element between them is sanity, whose management and uses will change depending on the view. The player must make his way through the realm of Ipsalon and end the curse of immortality. 

In this game each player controlls a character with the same characteristics, and they must fight till only one remains alive or till the time ends.

For this game I worked as a lead designer and as a designer. I worked on the lore (script writer), mechanics, general game design, in-game UI and game feel.