MAKAKO

Platformer, singleplayer and local multiplayer game.


Available for: PC Windows and Android.


Made with Unity.

Fast-paced platformer game based on the limitation of playing with a single button.

In this game the player must reach the banana on the other side of the screen to get a point. On multiplayer players will compite against each other on fast-paced matches (1 vs 1), whereas on singleplayer they will try to obtain the maximum number of points without losing their lives.

For this game I worked as a designer and programmer. I worked on map design, in-game UI, game feel, movement, shop, singleplayer and multiplayer mode, and I worked on the economy system.

NOTE: The store game and the download game versions are different, the later has fake ads implemented, while the store one has no ads implemented at all and had some improvements as it is a public version.