We developed and iteratively revised 5 Game Design workshops across the course of this National Science Foundation-funded (PIs: Gillespie-Lynch/Hurst, DRL: 2005772/2005729) program of research (2 workshops in Summer 1, 1 in Summer 2, and 2 in Summer 3).
The purpose of these workshops was to help Autistic young people learn skills to secure meaningful jobs where they can pursue their interests and use their strengths.
Curriculum and training materials from these workshops are available open-access via this webpage, which focuses primarily on materials from 2023, as these materials were the end result of three years of iteration.
The process of developing and revising the workshops and associated research was inspired by a core tenet of the Neurodiversity Movement, "nothing about us without us". This means that it was developed in collaboration with Autistic and autism community members (e.g., Autistic students, Autistic educators, Autistic researchers, and parents of autistic people) to make sure that the workshops are increasingly accessible, useful, and fun for the students who joined us.
This website was made by Jimena Suarez and Dr. Eliana Grossman, with team polishing. If you have questions about resources, the workshops, or anything else about this project, contact Kristen Gillespie-Lynch: kgillyn@gmail.com.
What did students learn?
See syllabus from Year 3 workshops here
Elements of Design
Feedback
Problem Solving
Emotion Regulation
Job Readiness
Time & Task Management
Advocacy
Working with Others
The early workshops were inspired by Tech Kids Unlimited (TKU), a not-for-profit which works to address accessibility by engaging neurodivergent youth in digital creative activities, like game design, web development, and computer science to help them build skills important for careers in the game and tech industry: https://www.techkidsunlimited.org/
The student-facing website for the 2022 workshop, with associated curriculum, is available here.
The final workshops in our series of workshops (including the examples from 2023 highlighted on this website) were developed and led by a game design and education collective, Soft Chaos, in collaboration with our participatory team. The student-facing website for the 2023 workshop, with associated curriculum, is available here.
This website includes Game Design and Employment Curriculum for students and Neurodiversity-Affirmative Training for educators and clinicians from the final workshop in year 3 of our grant.
Current research and evaluation findings from the overall project are available on the research and evaluation tab. All materials are intended to be open-access, so you can use and adapt them as you like, while citing the source and describing the nature of adaptations.
These workshops and associated research were funded by the National Science Foundation.
Learn more at: https://www.nsf.gov/