Stickfin loop is a meme variation of stickspin researched by me. The first bag is the same as stickspin, but it continues into a fin TSD to a pc instead. The loop outputs the same damage as an SDPC Loop without the Quad solve but has a slightly lower pc chance.
From the start all the way to the end, there is an 94.36% chance to get the 8 Line PC with perfect play (96.53% if excluding 1st bag).
The first bag of stickfin is the same as your regular stickspin route. Build rate can be increased to 97.78% by using stickskim instead, foregoing the tss.
*build chance includes mirror setups
The Fin TSD in the 2nd bag resets columnar parity from the 1st bag. Each route has a low chance for TSD solves.
O > L, O > S or T, S > J (63.33% build chance)
100% PC Chance (5040/5040)
This is the main route due to the 100% PC chance. There are 200+ minimal solves but it isn't necessary to learn all of them to have consistent PC's.
S > JO (66.67% build chance, 28.33% use rate)
94.72% PC Chance (4774/5040)
J > S > L, O > J or T
87.34% PC Chance (4402/5040)
J > S, O > J or T (91.67% build chance, 8.33% use rate)
76.31% PC Chance (3846/5040)
Either Route A/B or this route's Fin TSD should be possible.
Always buildable (shouldn't be used with proper play)
66.98% PC Chance (3376/5040)
Because TSS Spam
The first 3 bags of Extended Stickfin is mostly identical to Extended SDPC with the only difference being the orientation of the T piece in the 3rd bag. For convenience, the setups are shown below.
1st Bag, LJ shape can be flipped if helpful
2nd Bag, may require gravity for some bags (just do normal SDPC if it does)
3rd Bag (5.714% Chance for skims or alternatives)
For the 4th bag, there are several variations for optimal PC/TSD/Quad Chance. The builds are identical to the normal stickfin 8L PC setups but with a missing I piece. The I piece often needs to be spun to get the quad which may require different keypresses depending on the rotation system.
For most situations, routes past E (F to I) are unnecessary to learn.
S>O>L, S>J
100% PC Chance (5040/5040)
J>S>L
100% PC Chance (5040/5040)
S>O, S>J
98.57% PC Chance (4968/5040)
S>J, L>O
98.06% PC Chance (4942/5040)
J>S
94.76% PC Chance (4776/5040)
L>S
86.55% PC Chance (4362/5040)
O>L
82.94% PC Chance (4180/5040)
There is a 14/5040 Chance that Routes A-F don't work in a no-gravity setting.
List of queues that don't work:
ITJSLOZ
IJTSLOZ
TIJSLOZ
TJISLOZ
TJSILOZ
TJSLOIZ
TJSLOZI
TJSLIOZ
JITSLOZ
JTISLOZ
JTSILOZ
JTSLOIZ
JTSLOZI
JTSLIOZ
S>L (100% Build Rate)
Credits to Ivan28283 for this setup
97.86% PC Chance (4932/5040), 100% if L piece is held
There is a 14/5040 Chance that Routes A-F don't work in a no-gravity setting.
List of queues that don't work:
ITJSLOZ
IJTSLOZ
TIJSLOZ
TJISLOZ
TJSILOZ
TJSLOIZ
TJSLOZI
TJSLIOZ
JITSLOZ
JTISLOZ
JTSILOZ
JTSLOIZ
JTSLOZI
JTSLIOZ
JZS>T (100% Build Rate)
Credits to metallicLurker for this setup
79.09% PC Chance (3986/5040)
Random Calculations
Build Rates (with optimal play):
Route A = 49.68% (2504/5040)
Route B = 15.08% (760/5040)
Route C = 11.75% (592/5040)
Route D = 6.67% (336/5040)
Route E = 21.83% (1100/5040)
Average PC Chance:
Random Calculations
Build Rates (with optimal play + no grav):
Route A = 49.68% (2504/5040)
Route B = 11.47% (578/5040)
Route C = 12.86% (648/5040)
Route D = 2.5% (126/5040)
Route E = 18.49% (932/5040)
Average PC Chance:
Stickneo, just like stickfin, is a meme continuation for stickspin. It is much worse than stickfin is nearly all ways and should only be reserved for BM'ing.
S > O > J
100% PC Chance (5040/5040)
Some other players helped me create this page. Listed below are their contributions:
Ivan28283 for an Extended Stickfin 4th Bag 100% Build Rate Setup
metallicLurker (mLurker) for an Extended Stickfin 4th Bag 100% Build Rate Setup
+others that i forgor
Also shout-out to Kizu for existing
Warning!
Anything below this point is heavily WIP
For most purposes, this alternative should not be used.
The main route sometimes requires a skim in the 3rd bag. This can be avoided by placing the O piece differently but it also has the effect of lowering overall PC rate.
The Alternative build for the 3rd bag is shown on the right.
Most optimal continuations simply transpose back to the main route with the only difference being a different O piece placement order, but some bags don't allow that. The Alternative route only setups are shown below.
O>Z, S>J
May require skimming the i piece
100% PC Chance (5040/5040)
A = 100
B = 98.57% (4968/5040)
C = 100
D = 94.76% (4776/5040)
E = 26.35% (1328/5040)
IZ>ST, Z>L or ST>IZ, Z>L (both J last) (36.67% build chance)
74.68% PC Chance (1882/2520)
Avoid solve 15 when possible due to the resulting 7th PC not being a 100% solve. Also avoid solves 33, 38-45 due to the 7th PC having duplicate J pieces unless if you also learned duplicate piece setups for 7th PC.
Duplicate Piece 7th PC Setups by Smolfeesh
There are a few 14 Line PC Routes just in case there is no solve for some of these routes.
Full sequence : TSS > Fin TSD > TSS > DT > PC
Dependencies: O > ZI
Continuations:
B-1-1: unknown dependencies / 50% PC Chance (2520/5040)
early T (1st or 2nd piece) = 99% pc chance