Eventually, the player draws the attention of The Eastsiders, after racing their members Chad, Kurt and Todd to climb up the racing ranking boards. Eddie, the leader of the gang and his girlfriend Melissa take notice of the player. Eddie is the current best underground racer in Olympic City - unimpressed by the player, he insults them for their racing skills, going as far as demanding they "take a taxi home so that he can get home faster" while throwing cash in front, and signaling for a taxi cab to pick up the player in an event.

Eddie then challenges the player to a sprint race and loses; before the player's crew are able to celebrate, an unidentified racer in a grey Nissan 350Z challenges the player to a final 6-lap circuit race. The player accepts their challenge and wins, solidifying their status as the best underground racer in Olympic City. As the player's crew celebrates their victory, the driver of the 350Z is revealed to be Melissa.


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Bonuses are awarded for players who drift in the outer borders of the track, drift vertically, or perform chained-drifting (continuous drifting by constantly steering the vehicle during drifts to maintain speed); if the player succeeds in ending a drift without collisions onto the sides of the track, the collected points are added into the score, otherwise, the collected points are cancelled.

Drag racing is the second most technical form of race in the game. It involves racing against one or three cars on typically straight tracks and attempting to obtain top positions to win. In order to master Drag mode, players must employ good timing and reflexes for gear shifting, redlining, overtaking, and the use of nitrous oxide boosts. Since players must use manual transmission, drag races place particular emphasis in monitoring the tachometer and the engine temperature during races, which is enlarged and displayed on the left side of the screen. Steering in this mode is simplified to simply allow for lane changes, while the computer handles the steering along the lanes, and the player focuses more on maintaining an optimum speed for the car.

In the UK, Official UK PlayStation 2 Magazine gave the PS2 version a score of nine out of ten and made much of the illegal nature of the gameplay. They praised the speed, but called the title as another driving game with Hollywood sparkle.[46] In Japan, Famitsu gave the GameCube and PS2 versions a score of two eights and two nines, bringing it to a score of 34 out of 40.[47]

Customization in Underground 2 was significantly expanded compared to previous iterations from the series. Visual customization has expanded with the ability to customize the car's front and rear bumpers, side skirts, spoiler, hood, exhaust tips, doors, roof scoop, wheels (including the ability to put on spinners), headlights and taillights, side mirrors and paint. Vinyls and decals can also be added, as well as car stereos (speakers, amplifiers & subwoofers), hydraulics, nitrous bottles, and underglow neon. Most visual modifications to the car have no actual effect on vehicle performance. The sound systems, for example, could be put in the trunk of cars but served no purpose other than visual cues. Hydraulics can be used in combination with nitrous at a start of a race which can cause a car to do a wheelie and for some cars get a better launch. The performance and handling of the car are affected by cosmetic modifications, like spoilers and hoods, which affect the downforce of the car - better spoilers allow better tuning of the downforce management both in front and in the back of the vehicle. Visual upgrades increase a car's visual rating, up to a rating of 10.0. At least one car in a career garage needs to be visually upgraded to a 10.0 rating to unlock all 10 DVD events (completing these rewards the player with a DVD cover), and each stage has a required number of DVD events.

GameSpot gave the mobile phone version a score of 9.2 out of 10 and said that it "isn't just the best racing game ever made for a mobile phone; it's also a much-needed showcase for V Cast technology. This game boasts game length and replay value so many orders beyond the mobile norm that it calls for a total paradigm shift. Simply put, mobile gaming just got a much-needed kick up the evolutionary ladder."[66] IGN gave the same version a score of eight out of ten and called it "a big step for mobile gaming, in my opinion. While there are things I did not like about the game -- loading and some control issues -- I cannot deny that this is one hell of a package. If you want a game that maxes out your 3D handset, Need for Speed Underground 2 is the game to get."[67]

According to Electronic Arts, Need for Speed: Underground 2 sold above 8.4 million units worldwide by the end of 2004.[71] The PlayStation 2 version of Underground 2 received a "Double Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[72] indicating sales of at least 600,000 copies in the United Kingdom.[73] The game ultimately sold around 11 million copies[74] and entered the "best-sellers" of each console, PS2's Greatest Hits,[citation needed] Xbox's Platinum Hits,[citation needed] and GameCube's Player's Choice.[citation needed]

Unlike past Need for Speed games which has exotic cars, Underground features JDM cars as the game centers around the import racing/tuning scenes. It is also the first game in the series to have a career mode that have a comprehensive storyline, and a garage mode that allowed players to fully customize their cars with a large variety of performance and visual upgrades. The career mode's story takes place in the fictional Olympic City and focus on an unnamed racer as races to become the best underground racer in the city. The story continues in Need for Speed: Underground 2.

Need for Speed: Underground is where Need for Speed goes The Fast and the Furious. The series' traditional formula of racing supercars across highways and winding mountain roads while running from the cops is thrown out in favour of nighttime underground street racing with highly modifiable tuner cars. Although some criticised the change, the game was well received overall and went on to dictate the direction of the NFS series for many years to come.

Hit the streets in the world's most elite tuner cars, and take down the ultimate racers in your own customized machine. To own the streets, you'll have to risk it all in a variety of high-styling, high-speed events -- including Drift, Drag, and Circuit. Tune your car to perfection by winning hundreds of upgrade parts, then go underground for the most intense, addictive driving experience of your life. When it comes to speed, no other game comes close to delivering this kind of action. And while the need for speed is what keeps you coming back for more, custom looks are your ticket to scoring big with the crowds. You are what you drive in Need for Speed Underground. 

 

KEY FEATURES 

- Feel speed like never before. Graphics that obliterate the envelope and turbocharged physics make this the fastest gameplay experience ever. 

- Choose from 20 elite licensed tuner cars from Mitsubishi, Toyota, Subaru, and more. 

- Fully customize your car with hundreds of aftermarket parts from top-name manufacturers. Change your car's appearance to fit your personality, change its performance to fit your driving style. 

- Huge, highly detailed environments push your gaming hardware to the absolute limit as you battle to own the streets in your urban street machine. 

- Race hard and win upgrades, including weight reduction kits, turbo, suspension kits, tires, wheels, and nitrous. 

- Set the asphalt ablaze in a variety of game modes including Drift, Drag, and Circuit. 

- Go underground and become the ultimate street racer in the epic Story mode.

Circuit lets you race around tracks against up to three other cars, or against the clock, depending on the circuit race selected. There are three difficulty levels, and while all three are available to you at the start, the only way you'll have any chance to win the races in the higher levels is to win the races in the lower levels to earn points to upgrade your car's performance. You can buy things like engine tuning, car handling, bottles of nitrous, suspension, and just about anything else you'd need to soup up your ride. You'll need all of them, because as you get into the higher levels, the racing starts to get pretty fierce. Not only can you not make any mistakes, you're going to need to drive a very fast car to win toward the end. The racing action is very good because of this difficulty curve, so expect to be tested if you want to clean this game out.

Another great thing about the game is how easy it is to race your car around. Turning with an analog stick would have been nice, but for the GBA, a stiff D-Pad will have to do. Surprisingly, the game's controls are solid, and accurately mimic those of an actual car. For instance, you'll more easily spin out or slow way down if you attempt to take a hard turn at top speed, but if you slow down enough and take the turn nice and wide, easing in with some gentle taps on the pad, you'll roll through the turn perfectly. You'll actually have to drive your car around the track, and not just hold down the A button and bounce off the walls.

In a racing game of this type, you wish that you had analog control to get the exact acceleration or turn amount you need for the given situation. You can't have that on the GBA, so you're going to have to get by with rapidly pressing the accelerator or tapping left or right to turn the way you want. It works so well in this case because the game realizes this is what you need to do to get by, so it gives you enough leeway to get away with the occasional goof, but not enough to where you can just drive wildly. 0852c4b9a8

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