This is one of my favoourite projects: a fully self-designed, self-rigged, self-textured, self-made kart for a racing game! I gained a lot of insight on the high-to-low poly pipeline and I hate writing text lmao lmaooooooooooo. Trust me this was so much fun, this is not professional.
You can find this Kart on sketchfab!
Dog themed Kart ready for a racing game!
Hand-rigged armature and custom made animations
PBR Workflow Texturing
Game Ready Asset built for Unity
High-to-Low-Poly Pipeline
Little feetsies that run while you drive
Tail that wags (Immersive)
Blender: 3D Modelling, Rigging, Animation
Substance Painter: Texturing, Baking
Unity: Implementation