An updated version of the classic Tom & Jerry cartoons from 1940s/ 1950s. The 'kids' in these cartoons are far less violent than their parents were, but still find ways to cause plenty of trouble for each other and everyone else around them. The show also features other Tex Avery characters such as Droopy and Spike, along with their kids.

We found some inexpensive sound players at Sound Expression Greetings: push-button sound player; heart-shaped squeeze button sound player. We've also tried this larger, slightly more expensive but easier to program push-button player.


Free Kids Sound Effects Download


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Fold the fur in half with the fur on the inside, and stitch the top and side together using a blanket stich. Leave the bottom open and tie off (knot) the thread.


 Sew the pressure tab for the sound player behind Chewbacca's nose -- or his belly button, or wherever you want -- with the pressure button facing down into the fabric. Do not sew through the electrical wires! If there aren't any holes in the pressure button, glue a piece of fabric to the back of it. For an example of this see the picture below with the orange fur.


 Now turn the piece right-side out, so the fur is on the outside. Stuff the Wookiee Cushion with pillow foam, and use a blanket stitch to sew the bottom seam shut.

The sound effects were a combination of original and sourced ones from the Web. I had a couple phrases that I recorded my daughter saying then using Audacity, I gave them a robot effect - basically a lot of reverb. ("Trick or Treat", "Thank You", "Happy Halloween"). The Wave Shield I used from Adafruit requires sounds to be 22Khz, Mono, WAV format with 8,3 DOS filenames so I used Audacity to also change any sounds I found to this specific format. I ran a Normalize filter on all the sounds to make them a consistent volume. I had to assemble the Wave shield with some soldering. Adafruit has a good step by step on how to do do the assembly.

Initial prototype of the candy detector. An always-on infrared beam is detected until the beam is broken by an object blocking the beam (candy being deposited). A box was created to hide the electronics, hold the loot and block as much ambient light as possible. I programmed the candy detector to have priority when playing sound effects. While candy was busy being deposited ("Thank You" sound was busy being played back), the big button pad and foot sensors would be ignored.

Created the torso part. Kids heads are a lot bigger than their necks so I ended up making these flaps for putting the costume on. They get folded down once the costume is donned. I custom made the candy detector box with a bit of cutting and hot glue. I left room for the big button pad to go beside it. I left the bottom facet of the candy reservoir a hinged flap and added a velcro strap so that every once in a while I could unload the candy into my backpack during the outing. Note that for the arms I started off with this aluminum duct tubing. My daughter couldn't move her arms at all so I replaced it with some light plastic flexible stuff later. Body was then spray painted first with a white/cream primer then silver. Lastly, I bought some of those little semi-circle stick-on cupboard bumpers that you're kitchen cupboards might have on them to dampen the sound when closing them. I used these to simulate rivets/bolts. They were a nice touch and my daughter had fun helping me put them on. In fact, she loved to tell people, "these are real bolts!".


 One lesson I learned is that it's very hard to find the right size boxes. I recommend just finding bigger than what you need, and more boxes than you need and practice creating your own custom sizes out of them with a box cutter and hot glue, it's surprisingly easy to do that.


 Note, that my daughters ams were fairly snug in the box, so to get her arms bent to put them into the arm holes, I hinged one of the arm holes like a door. That let her shift her body a bit to the side with one arm out of that flap, then she could get the other arm into the sleeve with the door open, then with both arms in, I could close the one side's sleeve door. Door kept shut with a little strip of velcro. I found the sticky backing of the velcro wasn't adequate so I hot glued it on.

For me this was a bonus feature that I was going to add if I had enough time. I was pushing my luck with time but I did end up adding this feature in. The pressure sensors at the base of the boots triggered robot walking sound effects while my daughter was walking. Since these left/right foot sounds played very often, I reduced their volume compared with the other sounds so that they didn't get irritating. I had my daughter wear the boots with the sensors superficially taped into the boots and tethered to my computer so that I could get real world analog values back (The foot down/up values would differ based on the weight of the wearer and their foot shape). Armed with good data I was able to program in a good threshold for which values would be considered boot up vs boot down.


 You can see my daughter holding her ears; I didn't have speakers yet so I used earphones and she was listening to her feet as I tested. This helped hold her attention. The hardest part was keeping her in one spot so she didn't rip everything apart. Try telling a four year old to walk but not go anywhere and don't turn around! :)


 I ended up having the longest part of the wires dangle down from the costume. I used a set of male/female barrel jack connectors to connect the boots after the costume and boots were put on. We had some segments of dryer vent hose to go over the legs so we fed the long section of the wires under those to keep the wires from billowing out at the back. S

You may have noticed a purple iPhone dock in previous steps that I was using until the last minute for speakers. It was awfully heavy but the speaker amp I wanted from Adafruit was back-ordered. I got it with days to spare and ended up replacing the mp3 player with the custom speaker/amp solution within hours of trick or treating and in doing so reduced its weight and size by at least 50%. I made a little circuit on perf board for the amp and the various wires to keep it tidy and strong. I cut one of the two male ends off the stereo earphone cord I had and soldered its power/left speaker/right speaker wires and my power and ground wires to a piece of perf board. I also soldered the battery pack's power and ground wires onto the circuit. I used the supplied header pins for the amplifier circuit and soldered that circuit to the perf board as well. The speaker wires were just screwed into the Left speaker ports. I decided that one speaker was loud enough and didn't end up using the second speaker I had which reduced weight and presumably power. The Wave shield only supports Mono sound files anyway.


 I had a four-battery holder but only wanted 5V which is 3 AA batteries so the red wire you see in the battery holder is soldered to the + and - ends of that slot to create a short circuit - enabling the 4 slots to act as 3.


 I carried extra batteries but didn't need to replace them for the 1-2 hour trick or treating session, even with sounds playing almost constantly. Note, I probably could have powered the speakers via the same set of D batteries in the microcontroller enclosure which would have reduced weight but I only thought of that just now :P. I know the Arduino + lights + Wave shield controller + boots were using 200mA. I'm not sure how much current the C batteries are rated for but I suspect I had enough max current left to accommodate the amp. It would be worth it for the weight reduction in my opinion.

When we tell stories through media like movies, television, and theater, we are not only seeing the story, we are also hearing the story. Characters use their voices, music helps set the mood, and sounds (ones we might not even notice!) give us important information. From a rooster crowing, to the ominous squeak of a door, sounds tell us a lot about what is going on!

What are some sounds that make you laugh, surprised, or nervous? Can you think of other careers or jobs that might involve understanding or making sounds? How might a mechanic use sound? What about a doctor? A musician?

Background:  Irrelevant sound or speech effect (ISE) affects an individual's serial recall task of visual and auditory presentations. Cartoon soundscape mimics irrelevant sound effect hypothesis. A constant and repeated exposure to cartoons in early childhood should influence children's auditory learning or recall performance.

Conclusion:  Cartoon soundscape irrelevant sound or speech affects young children's auditory processing skills. The visual-spatial recall follows a different developmental pattern in young children without recoding to phonological aspects. It is predicted that our study findings might help determine the ill effects of cartoons on the auditory and language development process.

My top tip is to learn from the pros. When I was writing about an abandoned fairground in my middle grade novel, I found an interview with the sound effects team behind horror movie Hereditary. They described in detail how they manufactured the sounds of wind whistling through a dilapidated building, and it was a huge help to me. Here are some other interviews that might help get your brain ticking:

From the 1960s onwards, the Polish Radio Experimental Studio created a sonic alphabet for the imagination through sound effects that transformed the world of children's films in Poland, and influenced animation soundtracks for generations to come. Culture.pl looks at some of their most fascinating and important works.

Sound effects are the unsung heroes of movies, radio, and haunted houses. Hearing all the detailed sounds makes it feel like the action is happening right next to you. By carefully selecting which sound effects are highlighted, you can create the perfect environment for your audience to experience. In this project, I am going to give you a basic overview of the art of sound effects, and show you how to make them, how to record them, and even how to automate them. 0852c4b9a8

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