The last dev diaries have talked about supporting mods in the future, so I would assume that this means it will come to most (or at least some) platforms. Some games through Microsoft have a mods option in the Microsoft store, and I'm assuming (and hoping) that there will be an option there for mods for The Long Dark eventually. Of course, this is on PC, so I don't know if it would be there for Xbox too or not.

Bethesda runs their own in-built mod browser and manager. All mods have to go through certifications and proper review to make it to console. That would be a massive undertaking for funcom to do, especially as a significally smaller studio


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Basically in this case it means as an xbox player you are not allowed to change the game files directly. Mods allowed on other games like Skyrim go through an approval process and everything needs to be cleared through Microsoft and then it's added as an option in game.

sound mods wouldnt be impossible for this game.. but it would require the devs to add mod support and then just like the other games that support mods on xbox.. have a way to actually handle the mods and such and this just isnt that kind of game. I would love it if we could get better sound mods or the more realistic reticules and such but ive also accepted that it isnt going to happen just because the way the game is. I would honestly rather them allow us to manage squadrons and such from the console version more than mod support.

sim guru drew said at the start no mods or cc for console users so no it's never going to happen you could do what I did and save up for a pc and play it on that. Also someone tweeted sim guru legacy a couple of days ago and they said no mod or cc support for console's.

These mods are all available for PlayStation, Xbox, and PC. Some are enhancements that will make the game run better and look nicer, and some change the gameplay completely. Pick and choose your favorites and create the modded Fallout 4 experience that suits you.

The best Fallout 4 mods I've found really help to freshen up the game with small tweaks and improvements, such as Dogmeat enhancements or better weather - if you're looking to for ways to spice up your Commonwealth wasteland experience, mods on really are the way to go. What's more is that Fallout 4 even allows consoles to use mods, so if you're playing on PC, PS4, or Xbox One, this list will still be useful as almost all of the Fallout 4 mods listed below can be installed on PS4 and Xbox One versions of the game thanks to some technical wizardry. This is already one of the best RPG games out there, but with a couple of the best Fallout 4 mods, you can make it even better. Have fun out there, wastelander!

Despite the bursts of colour occasionally seen in Fallout 4, you can't deny that eventually you'll get fed up with the dreary yellows and browns of the wasteland. SimpleSeasons changes all that by turning the apocalyptic world into a feast for the eyes (but not the senses, which anyone with hayfever will be happy to hear). These four mods - you don't have to download them all if you don't want to, by the way - will either blanket the wasteland in snow, have lush greenery springing up, turn everything into a haze of oranges and yellows, or create verdant trees that are just beginning to turn yellow. Now if only there was a photo mode to capture all that beauty...

Of course, even if you use the previous two mods to stack objects on top of each other and clip them into otherwise unobtainable places, you'll still eventually run up against the Build Limit for your settlement and have to curb your design plans. Unless you install this mod, that is, as it removes the Build Limit for all settlements - use with caution though, as those limits are there for a reason and you could slow down or crash your game if you go too far.

Starfield has had a successful launch in early access on Xbox and PC, and with it about to hit Xbox Game Pass for it's full release, many are asking if the console edition players will get to have as much fun with mods as the PC players are having. My personal favorite so far being the Nicolas Cage Flashlight Mod, which as you can guess, beams the Hollywood stars face from your torch in-game. What's not to love?

Bethesda titles like Fallout 4 and Skyrim have enjoyed insane longevity and replayability thanks to their thriving modding communities, however Skyrim on Xbox didn't get mod support until 2016, five years after the release of the game.


Hopefully, we won't have to wait that long for mod support for Starfield on Xbox, as Bethesda has already confirmed via an interview with Pete Hines that it's coming. 


"You'll be able to use mods both on PC and Xbox" said Hines, and while no timeline has been given for this, it's likely as the legwork has already been done in Skyrim that it shouldn't take quite as long. 


That being said, we probably won't get to have quite as much fun with mods on Xbox as the PC community is enjoying currently. Third-party mods have been in the works since before the release of the game on PC, but the selection on Xbox, like with Skyrim, is likely to be more limited and restricted depending on the size and content.

There is no official word on this, but using mods for Fallout 4 and Skyrim on Xbox consoles does mean that you have to concede earning any achievements in the game. Some mods will give an unfair advantage in the game, so it's a fair trade-off and will likely also be implemented with Starfield on Xbox when mods are finally introduced. Once you've played through Starfield once though, mods may enhance another playthrough and you may be less inclined to care about achievements. 


One savvy modder has already created an 'Achievement Enabler' that switches the achievements back on in the game, touche, but we doubt this will be downloadable on the Xbox version.

One of the most popular way to modify the Xbox is by using softmods, which are basically new software files that exploit the programming to give the user control over the system. Another popular Xbox modding method is hot swapping, which involves physically swapping the Xbox hard drive onto a computer, and then using a Linux-based Live CD to alter the data.

Almost any game that involves combat or players exploring open worlds can have tremendous modding possibilities. Some games/franchises that people really enjoy modding for Xbox include Call of Duty, Borderlands, World of Warcraft, Left 4 Dead, Dead Island and Halo. Whatever your favorite game is, get in there with your mods and experiment!

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Yes. Mods are game codes designed to "modify" the game in various ways, such as improving graphics, changing the inventory system or bypassing the lockpicking mini-game, but they're available only on the PC version of Starfield. Modders have already made their own mods for the game, but Bethesda said Wednesday that official support for mods will come early next year.

As in past Bethesda titles, the Creation Kit 2 will be a necessary tool for longevity, allowing PC users the ability to generate mods that populate both the Xbox and PC versions of Starfield with brand-new quests, areas, NPCs, items, spaceships, combat encounters, and entire sprawling storylines.

Bethesda just released Update 1.7.36 for Starfield, and it officially added a highly requested feature: field-of-view (FOV) sliders.

Even though Starfield is a game that can be entirely played from a first-person perspective, it did not have this feature at release. Fans had to previously resort to mods to add this functionality to the game. Bethesda did promise it'd add FOV sliders to the game shortly after it launched, though, and now this feature has finally arrived. By going into the Accessibility tab of the Settings menu, players can adjust the FOV of both the first and third-person cameras on both console and PC.

The recent launch of mods in Fallout 4 allowed players to customise their adventure with graphical tweaks, new sound effects and even entire new missions, and with hundreds mods available from day one on Xbox One, expect similar healthy support for Skyrim upon release.

3. Start browsing and downloading mods. When you select a mod, you can read its description and in-game changes on the right, and its download size and ability to favourite, download and report on the left.

4. Once you have finished downloading mods - you can see everything you've installed in 'My Library' at the top of the page - go back to the Main Menu by pressing Back. The mod selection and data files will reload, and you can load a save with the mods installed.

As a result, there has been a large gulf between the number of mods available on both systems - 38 on PS4 versus 119 on Xbox One. Meanwhile, the storage space reserved for mods on each console is also different - 5GB on Xbox One, and 1GB on PS4.

As our story on the news mentions, mods should mostly consist of text changes that can be as small as 1MB, so expect creations like a level editor with new quests and dialogue, or changes to how the world behaves, than anything new and unusual. 0852c4b9a8

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