JavaScript (JS) is a lightweight interpreted (or just-in-time compiled) programming language with first-class functions. While it is most well-known as the scripting language for Web pages, many non-browser environments also use it, such as Node.js, Apache CouchDB and Adobe Acrobat. JavaScript is a prototype-based, multi-paradigm, single-threaded, dynamic language, supporting object-oriented, imperative, and declarative (e.g. functional programming) styles.

JavaScript's dynamic capabilities include runtime object construction, variable parameter lists, function variables, dynamic script creation (via eval), object introspection (via for...in and Object utilities), and source-code recovery (JavaScript functions store their source text and can be retrieved through toString()).


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JavaScript is a lightweight interpreted programming language. The web browser receives the JavaScript code in its original text form and runs the script from that. From a technical standpoint, most modern JavaScript interpreters actually use a technique called just-in-time compiling to improve performance; the JavaScript source code gets compiled into a faster, binary format while the script is being used, so that it can be run as quickly as possible. However, JavaScript is still considered an interpreted language, since the compilation is handled at run time, rather than ahead of time.

Note: Try editing your version of apply-javascript.html and add a few more buttons into the file. When you reload, you should find that all of the buttons when clicked will create a paragraph. Neat, huh?

There are a number of issues involved with getting scripts to load at the right time. Nothing is as simple as it seems! A common problem is that all the HTML on a page is loaded in the order in which it appears. If you are using JavaScript to manipulate elements on the page (or more accurately, the Document Object Model), your code won't work if the JavaScript is loaded and parsed before the HTML you are trying to do something to.

Note: In the external case, we did not need to use the DOMContentLoaded event because the defer attribute solved the problem for us. We didn't use the defer solution for the internal JavaScript example because defer only works for external scripts.

An old-fashioned solution to this problem used to be to put your script element right at the bottom of the body (e.g. just before the tag), so that it would load after all the HTML has been parsed. The problem with this solution is that loading/parsing of the script is completely blocked until the HTML DOM has been loaded. On larger sites with lots of JavaScript, this can cause a major performance issue, slowing down your site.

Scripts loaded using the async attribute will download the script without blocking the page while the script is being fetched. However, once the download is complete, the script will execute, which blocks the page from rendering. This means that the rest of the content on the web page is prevented from being processed and displayed to the user until the script finishes executing. You get no guarantee that scripts will run in any specific order. It is best to use async when the scripts in the page run independently from each other and depend on no other script on the page.

Scripts loaded with the defer attribute will load in the order they appear on the page. They won't run until the page content has all loaded, which is useful if your scripts depend on the DOM being in place (e.g. they modify one or more elements on the page).

You can't rely on the order the scripts will load in. jquery.js may load before or after script2.js and script3.js and if this is the case, any functions in those scripts depending on jquery will produce an error because jquery will not be defined at the time the script runs.

async should be used when you have a bunch of background scripts to load in, and you just want to get them in place as soon as possible. For example, maybe you have some game data files to load, which will be needed when the game actually begins, but for now you just want to get on with showing the game intro, titles, and lobby, without them being blocked by script loading.

In the second example, we can be sure that jquery.js will load before script2.js and script3.js and that script2.js will load before script3.js. They won't run until the page content has all loaded, which is useful if your scripts depend on the DOM being in place (e.g. they modify one or more elements on the page).

\n JavaScript is a lightweight interpreted programming language.\n The web browser receives the JavaScript code in its original text form and runs the script from that.\n From a technical standpoint, most modern JavaScript interpreters actually use a technique called just-in-time compiling to improve performance; the JavaScript source code gets compiled into a faster, binary format while the script is being used, so that it can be run as quickly as possible.\n However, JavaScript is still considered an interpreted language, since the compilation is handled at run time, rather than ahead of time.\n

\n Note: Try editing your version of apply-javascript.html and add a few more buttons into the file.\n When you reload, you should find that all of the buttons when clicked will create a paragraph.\n Neat, huh?\n

\n There are a number of issues involved with getting scripts to load at the right time. Nothing is as simple as it seems!\n A common problem is that all the HTML on a page is loaded in the order in which it appears.\n If you are using JavaScript to manipulate elements on the page (or more accurately, the Document Object Model), your code won't work if the JavaScript is loaded and parsed before the HTML you are trying to do something to.\n

\n Note: In the external case, we did not need to use the DOMContentLoaded event because the defer attribute solved the problem for us.\n We didn't use the defer solution for the internal JavaScript example because defer only works for external scripts.\n

\n An old-fashioned solution to this problem used to be to put your script element right at the bottom of the body (e.g. just before the tag), so that it would load after all the HTML has been parsed.\n The problem with this solution is that loading/parsing of the script is completely blocked until the HTML DOM has been loaded.\n On larger sites with lots of JavaScript, this can cause a major performance issue, slowing down your site.\n

\n Scripts loaded using the async attribute will download the script without blocking the page while the script is being fetched.\n However, once the download is complete, the script will execute, which blocks the page from rendering. This means that the rest of the content on the web page is prevented from being processed and displayed to the user until the script finishes executing.\n You get no guarantee that scripts will run in any specific order.\n It is best to use async when the scripts in the page run independently from each other and depend on no other script on the page.\n

\n Scripts loaded with the defer attribute will load in the order they appear on the page.\n They won't run until the page content has all loaded, which is useful if your scripts depend on the DOM being in place (e.g. they modify one or more elements on the page).\n

\n You can't rely on the order the scripts will load in.\n jquery.js may load before or after script2.js and script3.js and if this is the case, any functions in those scripts depending on jquery will produce an error because jquery will not be defined at the time the script runs.\n

\n async should be used when you have a bunch of background scripts to load in, and you just want to get them in place as soon as possible.\n For example, maybe you have some game data files to load, which will be needed when the game actually begins, but for now you just want to get on with showing the game intro, titles, and lobby, without them being blocked by script loading.\n

\n In the second example, we can be sure that jquery.js will load before script2.js and script3.js and that script2.js will load before script3.js.\n They won't run until the page content has all loaded, which is useful if your scripts depend on the DOM being in place (e.g. they modify one or more elements on the page).\n

What would happen if a student selected JavaScript instead of App Lab? I am pretty sure I had a couple of students who either clicked on JavaScript when they uploaded or they put JavaScript in their 2a description.

The goal was a "language for the masses",[14] "to help nonprogrammers create dynamic, interactive Web sites".[15] Netscape management soon decided that the best option was for Eich to devise a new language, with syntax similar to Java and less like Scheme or other extant scripting languages.[5][6] Although the new language and its interpreter implementation were called LiveScript when first shipped as part of a Navigator beta in September 1995, the name was changed to JavaScript for the official release in December.[6][1][16]

However, the effort to fully standardize the language was undermined by Microsoft gaining an increasingly dominant position in the browser market. By the early 2000s, Internet Explorer's market share reached 95%.[21] This meant that JScript became the de facto standard for client-side scripting on the Web. 0852c4b9a8

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