I have a Microsoft XBOX 360 gamepad with the wireless adapter and I was wondering what I would have to install to use them with Ubuntu I do know that when using this on Windows I have to manually install the drivers for the wireless receiver (if that is relevant.)

If you find difficulties running your XBOX 360 controller, then this will help you install it on a computer running Ubuntu, and also show you how to configure it. These instructions are workable for both wired or wireless X-Box 360 controllers.


Free Download Driver Xbox 360 Controller


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and done you just installed Xbox driver and you're all ready to use your Xbox 360 controller :D. I guess when everyone says the controller is a Plug&Play and it does not then you have to install the necessary drivers to use it.

This is an update to existing answers for a way to get an XBox360 controller working in Wine >= 1.7, including Steam games in Wine on Ubuntu >= 13.10. No root permissions needed for installation and operation.

Note that unfortunately, there isn't a 12.04 package for xboxdrv-stable. You may consider contacting contacting the package maintainer, assuming you have a Launchpad.net account. Still, try using the software that needs the driver.

You don't need to install anything, the kernel has a build in driver. Just plug the wireless adapter into USB and sync the controller. xboxdrv is only needed if you want additional configuration options, button remapping, mouse emulation, etc.

That's old stuff. It should work as soon as you plug it in, if the game is compatible. I think if the game expects an xbox controller (i.e not a generic one) in Wine then it's not likely to work. Native games should work. It's listed as a project for Google Summer of Code so it's on the agenda.

I'm running Linux kernel version 4.0.0 and needed to install nothing and configure absolutely nothing to play games with my XBOX 360 controllers. Even linux-native couch co-op games that require more than one controller like "lovers in a dangerous spacetime" or "trine" worked out of the box. Just plugging in the two controllers and done.

Purpose of HIDGuardian is to hide original controllers from games, so that only virtual controllers are visible. Install HIDGuardian only if original controller prevents virtual controller functioning properly in the game.

The x360ce.exe application version 3.x is just a GUI for editing x360ce.ini and testing your controller. The x360ce.exe (3.x) application can be closed before launching the game. The game doesn't need it and it uses your computer's resources.

v4.14.14.0 (2020-10-08)

- Fixed: Crash when adding new device to map.

- Fixed: Crash when loading settings.

- Fixed: Crash when Error logs folder is missing during first start.

- Fixed: App was not able to receive controller settings if server changed.

- Updated: Use of device buffer data to check for missed button clicks between states.

- New: Option which allows to choose between automatic and manual HID Guardian configuration.

Microsoft Xbox One Controller Driver (x64) is a program for the Windows operating system to install the Xbox One controller drivers on your PC. This software allows you to play your favorite games with the Xbox One controller on your computer without any compatibility issues.

If you like playing with a controller because you find it more comfortable or intuitive, you'll definitely want to use an Xbox controller with your PC. As both Xbox and Windows are Microsoft products, they tend to cause few problems and are usually compatible. But if you specifically want to enjoy the Xbox One controller, you should install Microsoft Xbox One Controller Driver (x64). The drivers reduce the response time between the controller and the PC, helping you to play much more smoothly.

Still new to Arch, but I've been glued to the wiki's regarding troubleshooting. I'm trying to get a Xbox Series S wired USB controller working with either xpad or xboxdrv. Steam identifies the controller as "Xbox One Controller." The controller input is received in configuration. The controller appears recognized, but games do not respond to it at all.

Am I seeing anything kernel or config related here that I need to troubleshoot that might be causing games themselves in Steam to fail to connect the controllers? Or is this probably something Steam related since Steam sees the controller just fine?

It seems like gamepad controls like the xbox controller get messed with within games running Vorpx. I went into RDR2 today after the hooking fix and it was like a button is continually pressed when nothing is being touched.

Regular Xbox 360 controllers seem to get picked up by Windows normally and work just fine, the drivers install and there's nothing that I need to configure in Steam or anywhere else, they 'just work'.

However, the 'Afterglow' controller doesn't work for some reason. This is a third-party branded controller but it is a fairly reputable brand. When I plug it in, the 'glow' colour flashes on briefly, but after that nothing happens. It does not appear in the 'Game Controllers' menu:

Right-Clicking and selecting 'Troubleshoot' runs the troubleshooter, which attempts to install the drivers for the device, unfortunately this ultimately fails because no such driver exists for 'Afterglow Gamepad for Xbox 360':

The problem is that the device is reporting itself as an 'Afterglow Gamepad for Xbox 360', instead of a regular 'Xbox 360 Controller', meaning that Windows isn't automatically picking up the correct driver. Luckily, we can select it manually.

If I uninstall this driver in the "Device Manager" there's no "Delete" option and it will come back to life once I reconnect the controller. If I uninstall and manually delete the driver files (hidclass.sys, hidparse.sys and hidusb.sys) they will still return when the controller is connected again.

The game is just bugged. Just restart your PC a couple times and keep trying to launch the game. Eventually it will detect the wired controller. This game really is in Beta, so all this base stuff needs to be fixed.

I've gone through this dance three times now. So I'm going to document it this time and hopefully save some other poor souls some effort. It's loosely Arduino related in that a lot of people like to control things with these controllers.

You have to get rid of xpad for xboxdrv to work. You can:

sudo rmmod xpad

every time you want to use the xbox controller or you can go into /etc/modprobe.d/blacklist.conf and add:

blacklist xpad

to the end of that file. You'll need root privileges to modify it.

Now when you run xboxdrv without sudo you see that it finds a uinput device but you don't have permission to use it. So use usermod to add yourself to the plugdev and input groups. Now restart and you should be able to run xboxdrv without sudo and see output from the controller.

I picked up Borderlands 2 for OS X in the recent Steam sale because friends of mine would NOT shut up about the game. So I fired it up only to find out that I needed to use a keyboard (lots of keys) + a mouse (carpal tunnel = no) to play. That sucks. I was hoping that I could use a borrowed Xbox 360 controller to play through, but Aspyr doesn't support that. Grr.


 So after some research I found a way to use both a wireless Xbox 360 controller as well as a wired third-party Xbox 360 controller. This worked for Borderlands 2 and other games I've tried so far. The cost for this is $5 for the wired controller and $20 for the wireless. Here are the two setups that worked for me.

To connect the wireless 360 Controller to my Macbook Pro I got this wireless gaming receiver for $15 (incl. tax) on Amazon.


 The computer still wasn't recognizing it, so I installed Tattiebogle 0.11 which you can download here. Follow the instructions for installing and then open up the "Xbox 360 Controllers" icon in your System Preferences.


 Link up your controller to the receiver and you should now be able to see reactions to you messing around with buttons and analogs on the 360 controller.


 This is great, but many games will still not recognize your controller. So now you need to map your buttons to keyboard commands. To do that you will need to get Joystick Mapper in the App Store.


 Once you're in Joystick Mapper you can assign all of the buttons and analogs to keyboard and mouse controls. This will take some trial and error to find out what works best for you, but it does work.

There are many many different 360 controllers out there. Fortunately, there are people out there who can help you out. Once you have Tattiebogle installed you can add support for more controllers.


 After installing Tattiebogle like described in the last step for the wireless controller, download this link and run the command script to update Tattiebogle. This comes from Shoryuken forum member EddDeDuck. The forum post I found this is here.


 (Note: found out the link for the command script is now broken. File attached to this step)


 You will also need the Joystick Mapper app from the App Store to make this work.


 OK, that's it. Have fun.

If you're still using Windows Vista (like me) and would like to play games with the XBOX One Controller, then you're pretty much out of luck.. Right? No! You can actually install the Windows 7+ XBOX One Controller driver on Windows Vista without modifying anything. You just need to extract the .MSI installer and install the driver via Device-Manager. But you don't need to do all this since i already uploaded it for you.. 0852c4b9a8

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