Windows 7 uses its own codecs for decoding several audio and video formats. Using third party DirectShow filters instead of the native filters is not possible without making difficult changes to the Windows Registry.


This tool is particularly useful for the Microsoft players, namely Windows Media Player and Media Center. Certain advanced third party players, such as Media Player Classic, are already capable of using third party filters without using this tool.


Free Download Directshow Filters For Divx


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Windows Media Player and Media Center use a new framework called Media Foundation instead of DirectShow when playing certain file formats. In that case they will always use the Microsoft decoders, and not any third party DirectShow filters. Examples of file formats that are played using Media Foundation are: .m2ts, .mp4, and .mov.

ffdshow can be configured to display subtitles, to enable or disable various built-in codecs, to grab screenshots, to enable keyboard control, and to enhance movies with increased resolution, sharpness, and many other post-processing video filters. It has the ability to manipulate audio with effects like an equalizer, a Dolby decoder, reverb, Winamp DSP plugins, and more. Some of the postprocessing is borrowed from the MPlayer project and AviSynth filters.

The post-processing video filters of ffdshow can be used in video editors such as VirtualDub or AviSynth, by configuring the VFW settings. In these editors, ffdshow can also be used to encode MPEG-4 video compatible with Xvid, DivX, or x264 codecs, as well as lossless video and a few other formats supported by libavcodec.

ffdshow is DirectShow and VFW codec for decoding/encoding many video and audio formats, including DivX and XviD movies using libavcodec, xvid and other opensourced libraries with a rich set of postprocessing filters.

Avisynth treats both formats exactly the same, to the point that Info will report both of them as being YV12, IsYV12 will return true for both of them, and calling ConvertToYV12 on a clip of either format is a no-op regardless of the chroma plane order. For end users it is for most intents and purposes impossible to tell the difference (not that you should care anyway, it's none of your business). Most source filters will return I420 if you ask for YV12. However, the VfW interface will always output YV12, and swap the plane order if necessary.

For plugin writers: In all places except env->NewVideoFrame(vi), CS_YV12 and CS_I420 are considered identical. This distinction is to allow source filters to import YV12 and I420 video data directly into a PVideoFrame without needing to blit the individual planes.

That's some odd issue on your end. Everything works properly with Windows 10's own qasf.dll here. Maybe you've installed some codec you shouldn't which is causing problems, should never happen on fresh install. InstalledCodec can be used to disable both DirectShow filters and codec drivers. Maybe it can help pin-point the offender.

The automatic installer with Monopoly Tycoon (MT) installs Windows Media Player 6.4, along with the necessary codecs and filters. Windows Media Player 7.1 doesn't modify or change the qasf.dll version. Any 32-bit version of the qasf.dll can be used, as long as it is below version 9 and not below 5.

All applications that use DirectShow built graphs, from what I have observed and know, any DirectShow application that builds a graph also loads all filters that may be relevant, even loosely.

In order to get the qasf.dll loaded into FR2 or MT, an appropriately named .config or .local file must be created. For example: (mc.exe.config fr2.exe.config). This special file forces the application running in the directory with the config or local file to look for relevant .DLL's in the application's directory first (no hacky workarounds required! ? ).

I basically went off on a limb and used a DirectShow Filter manager and removed all the filters and codecs that I could as possible on a Windows XP virtual machine and eventually the one that caused the error in the game was the WM Source Filter. I am still very pleased that at LEAST one other game benefited from the investigations I did. It frustrated me for a long time.

Library and examples provided as is, minor bugs (aka. features) included but still can be useful for someone who needs to acquire, compress and edit video/audio streams from various sources, directshow compatible devices and internet streams.

Did some testing last night on win7 64bit and looks like you and folks from other thread are correct NI Vision AVI library fails to execute properly with DivX even if it is on the list of available filters, while some system do not enumerate it properly and as result locking LabVIEW for good...

I have been trying to use the SDK to invoke the directshow property pages, as the drivers I have do not expose the exposure property in a way labview can access, but they are present in the capture pin/filter dialogues. If I try to use the menu items I get the following error: 0852c4b9a8

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