CorelDRAW is a vector graphics editor developed and marketed by Alludo (formerly Corel Corporation). It is also the name of the Corel graphics suite, which includes the bitmap-image editor Corel Photo-Paint as well as other graphics-related programs (see below). It can serve as a digital painting platform, desktop publishing suite, and is commonly used for production art in signmaking, vinyl and laser cutting and engraving, print-on-demand and other industry processes. Reduced-feature Standard and Essentials versions are also offered.[citation needed]

In 1987, Corel engineers Michel Bouillon and Pat Beirne undertook to develop a vector-based illustration program to bundle with their desktop publishing systems. That program, CorelDraw, was initially released in 1989.[1] CorelDraw 1.x and 2.x ran under Windows 2.x and 3.0. CorelDraw 3.0 came into its own with Microsoft's release of Windows 3.1. The inclusion of TrueType in Windows 3.1 transformed CorelDraw into a serious illustration program capable of using system-installed outline fonts without requiring third-party software such as Adobe Type Manager; paired with a photo-editing program (Corel Photo-Paint), a font manager, Corel Capture, and several other pieces of software, it was also part of the first all-in-one graphics suite.[2]


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CorelDRAW Graphics Suite X6 is an incremental upgrade for an already-excellent graphics suite. With the possible exception of the Smart Carver, Corel avoided gimmicky features and focused on areas that can really boost productivity, such as the new style engine, native X64 executables, and improvements in typography and document layout.

We contend, instead, that the lack of a PowerPoint-friendly release andfeature plan is a sign that the free software development process isdifferent - and better.It would be interesting to ask the aforementioned "technologyprofessionals" how useful corporate roadmaps truly are - especially in thesoftware arena. Betting the company on another vendor's promised futuresoftware releases seems risky at best. Relying on a vendor's claims forsoftware which is available now is dangerous enough; competent"technology professionals" know that reality often fails to live up tothose claims. The only way to know whether a given software release willwork in a given situation is to try it, and trying it is difficult forreleases which exist only on a timeline in some roadmap.Then again, Linux can be said to have a roadmap which can make reasonablyreliable predictions fairly far into the future. One need only look at theprojects which are being worked on now. With a bit of research, anybodycan see what features are contemplated, which of them work now, the amountof development effort which is going into those features, whose prioritiesare driving development, and more. So, for example,one might make some reasonable predictions about future distributions bylooking at what the developers are doing today: They will almost certainly include enhanced security technologies, including mandatory access control mechanisms and, perhaps, heavier use of encrypted filesystems. SELinux looks likely to be the technology deployed by many distributors, unless the ongoing complexity issues end up forcing a shift to something else. The kernel will continue to scale to larger systems with more processors, memory, and disks. Some additional scalability work will be done for 32-bit systems, but the emphasis will be on using 64-bit processors to the fullest extent. There will be improved support for clustered filesystems, and, perhaps, for leading-edge, transactional filesystems as well. Future hardware will be quickly supported as long as the requisite information is made available to developers.  The desktop experience will continue to improve, especially for business users. The available applications will continue to develop quickly, and future distributions will include advanced search capabilities. More home-oriented applications, including personal finance, high-end games, Feng Shui garden layout assistants, etc. will be rather slower to develop.And so on. Predictions of this sort are somewhat unreliable, but they arenonetheless far more trustworthy than a corporate marketing department'srendition of an otherwise obscure development process.Roadmaps can also force a company to ship what it promised, rather thanwhat is best. Imagine if IBM were in charge of the Linux kernel, and thatIBM had promised that 2.6 would include its own EVMS volume managementsoftware. Can you imagine IBM subsequently announcing that EVMS would bepassed over for inclusion because the developers like the device mappercode better? If you make promises about future releases, you have to atleast try to live up to those promises. It is hard to switch to an ideawhich turns out to be better in practice without losing credibility.Without this ability to make decisions based on what actually works and ismaintainable, the free software development process would be weaker.The final problem is that the free software development model is resistantto central planning in general. Linus Torvalds can express his vision anddesire for future kernel developments, but he is unable (and unwilling) toforce anybody to work on those developments. The community makes its owndecisions about what it thinks is important. The results are oftensurprising, but the success of Linux so far makes it clear that they aremeeting somebody's needs. Trying to impose a roadmap on thisprocess is unlikely to improve it.Comments (32 posted)Vector graphics with Inkscape December 8, 2004 be457b7860

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