So far, we know that the theme this season is Star Wars. The competition will have three main game mechanics. The first being ball shooting, second being rotation, and finally a climb mechanic. Read further to learn more about the mechanics.
In the first of the three mechanics each team must get hold of dino skin balls that have a diameter of seven inches, more commonly referenced as power cells. Once a team loads a maximum of five power cells into their robot they must then shoot them into one of three holes in the "power port".
In the second mechanic you must rotate a colour coated control panel. After shooting a set amount of power cells into the power port teams must rotate the control panel a set amount of times. Then shoot another set of balls and rotate the panel to a set colour.
In the climbing mechanic teams must have their robot hooked onto a teeter-totter that is suspended in mid-air and lift the robot off the ground.
We have decided that our design would be based on the everybot, however we will be modifying it so it is also a shooter bot.
We have started proto-typing a linear type shooter for our robot, we will be comparing this to an arc type shooter in the near future.
We have finished our arc type shooter, here is one of our testing videos for the shooter. All that is left to do for the shooting mechanism for our bot is to compare and contrast our proto-typed arc and linear shooters and decide on which to put on the bot!
We have decided on what type of shooter we will be using on our bot and how we will be mounting it! When we were designing and deciding how to mount our shooter, we considered our overall robot design and how it would mesh together with the shooter as well as the behavior of the ball once it was shot. Because of this we decided to go with mounting the arc shooter so that it can shot overhand instead of underhand, as shown in this test video to the left.