https://docs.google.com/document/d/1DKUjvvTHTlmJmz5I7mZ7qMiRC_Cmb7Z2/edit?usp=drivesdk&ouid=102478922485729858169&rtpof=true&sd=true
Airsoft Rules
Machine guns FPS-400 .25s
Snipers FPS-500 .25s
[ ] Goggles and safety equipment must be worn on the field at all times
[ ] No leaving trash or garbage behind
[ ] No bad mouthing other players
[ ] No shooting the refs
[ ] No cheating
[ ] No purposely shooting people in the face
[ ] Call your hit, if caught not calling them you will be Warned
[ ] Do not go outside the yellow and pink caution tape
[ ] Any shot taken from behind the caution tape won't count until you go back to spawn for stepping out.
[ ] No players under the age of 18 without parents permission
[ ] All players must fill out waiver before playing
Safety Glasses must be worn in the staging area....
Removing eye protection in the live fire zone for any reason will result in your
removal from the event with no refund
Proper Eye Protection includes Full sealing eye protection that has an ANSI Rating of ANSI
Z87-1 and provides no gaps though which a bb may pass is mandatory.
FACE WRAPS ARE NOT PERMITTED
Failure to provide the proper eye or face protection will subject the player to dismissal from
Before entering the safezone remove your magazine, fire the weapon to be sure no bb’s are left in the chamber
and turn the safety on (S).
A player that is hit anywhere on his body, including load bearing equipment, packs,
canteens, boots and anything else attached to a players body is deemed KIA.
player becomes kia. Ricochets do not count as successful hits. Players that are shot by
their own teammates are considered KIA. Players that shoot themselves are considered KIA.
Knife kills are not allowed.
Dead men don’t talk or shoot guns. Doing so will distract active players from things
happening on the field.
For medic respawn each player will be issued a rope that must be tied off onto their belt, when hit the payer calls “Medic”
at which time one of his teammates will revive the hit player by tying a knot in the rope and the player is then immediately
revived and may return to play. When 3 knots are tied the player must then proceed to the designated waiting area and wait until the game ends
Respawn rules may vary so be alert at pregame briefing for instruction