Overview
There They Lay is a 2d puzzle game me and 3 other game designers in my course made. Its the first systemic game we ever developed and its a game where you play as a man investigating problems on his life by drawing paths for him to get through on the whiteboard. The man can only move when the player draws on the whiteboard and players must beat all the levels of the game in order to solve his personal problem (which I definetly don't want to spoil). There They Lay is a game about movement and how to command someone using just actions. Its reminicant of old Adobe Flash games.
Contributions
I was the level designer, gameplay designer, Programmer and UI designer for There They Lay. My tasks included:
Creating the drawing mechanic in the game and setting up levels for the players to solve with the drawing mechanic.
Designing the UI around the drawing mechanic and making sure it all worked.
I programmed the password entry at the start of the game.
I playtested all levels to make sure they were beatable.
Game Engine: Unity