Introduction
Welcome to "Finger Striker" by Bismoy Sarkar ("we", "our", or "us"). We respect the privacy of our users and are committed to protecting it through our compliance with this privacy policy. This policy outlines the types of data we might collect from you or that you might provide when you use "Finger Striker" and our practices for collecting, using, maintaining, protecting, and disclosing that data.
Information We Collect
We may collect and process the following types of data:
Device Identifiers: Unique identifiers associated with your device.
Gameplay Statistics: Data related to your in-game activities, preferences, and settings.
Interaction with Ads: Metrics regarding how you interact with ads within our game.
Internet Connection Status: While our game checks for an active internet connection, we do not store or collect data about the connection itself.
Purpose of Data Collection
We collect data for the following purposes:
Advertisements: To display relevant ads within the game and to monitor their performance.
Game Updates: To ensure you are using the latest version of our game.
Optimization: To enhance gameplay features, troubleshoot potential issues, and optimize performance.
Service Providers
In the development and maintenance of "Finger Striker", we collaborate with several third-party service providers. These providers assist in various aspects of the app, enhancing its performance, functionality, and overall user experience:
Unity Technologies:
Purpose: Unity is the primary platform we use to develop and optimize "Finger Striker". Unity provides tools and frameworks essential for game development, analytics, and monetization.
Data Shared: Anonymous gameplay statistics and device data might be shared to diagnose issues and improve game performance.
Unity Ads:
Purpose: We use Unity Ads to serve advertisements within the game. This helps us offer "Finger Striker" for free or at a reduced cost.
Data Shared: Data related to ad views, clicks, and user preferences may be collected to provide relevant advertisements and monitor their performance.
Unity Remote Config:
Purpose: Allows dynamic adjustments to game settings and features without the need for regular updates.
Data Shared: Gameplay settings, preferences, and feature usage statistics.
Google Play Services:
Purpose: Facilitates features like leaderboards, achievements, in-app purchases, and authentication within "Finger Striker".
Data Shared: Game progress, achievements, purchase records, and authentication tokens.
Log Data
When you access "Finger Striker", we may automatically collect certain information, typically referred to as log data. This may include:
Device Information: Device model, operating system version, and device settings.
IP Address: The IP address from which the game is accessed.
Gameplay Duration: How long you play the game in each session.
Errors: Any errors or crashes that might occur while playing.
Activity Logs: Actions and behaviors within the game, such as levels completed or in-game purchases made.
We use this data primarily for troubleshooting, improving game performance, and understanding user behavior.
Third-party Services
We use third-party services to enhance your experience:
Unity Ads
Unity Remote Config
Google Play Services
Unity
Children's Privacy
Age Limit: "Finger Striker" is not intended for use by children under the age of 13.
Protection: We do not knowingly collect personal information from children under 13. If we discover that a child under 13 has provided us with personal information, we will take steps to delete such information from our servers.
Data Sharing
We do not sell or trade user data. However, we may share certain data with our partners, such as Unity, for the purposes of ad display and game optimization.
Data Protection Measures
We employ various security measures to protect your data:
Encryption: All data is encrypted during transfer and storage.
Secure Servers: Our servers have stringent security measures to prevent unauthorized access.
App Data Storage & Third-Party Services
In "Finger Striker," we prioritize both your experience and your privacy. Here's a breakdown of how we handle data storage and third-party integrations:
Local Data Storage:
Player Progress: We store data related to your game progress, such as completed levels, on your device. This ensures that when you return to the game, you can pick up right where you left off.
Third-Party Integrations:
Unity: Our game is built using the Unity platform, which provides tools and technologies that might collect anonymous data for optimization and bug fixing.
Unity Ads: We use Unity Ads to display advertisements within the game. Unity Ads may collect certain data to provide personalized ads and track ad performance.
Unity Remote Config: This tool allows us to adjust game settings and features dynamically without requiring app updates.
Google Play Services:
Leaderboards and Achievements: Track your progress and compare it with other players.
Authentication: Provide a seamless sign-in experience and allow cloud saves for game progress.
In-app Purchases: Facilitate transactions for any in-game purchases.
Managing App Data:
You can clear local game data via your device's settings, but doing so might reset your game progress.
For data associated with Google Play Services, you can manage preferences via the Google Play app.
By using "Finger Striker," you acknowledge and consent to the data practices outlined above. We recommend checking the privacy policies of our third-party providers, like Unity and Google Play Services, for more comprehensive details on their data handling.
User Rights -
Deletion: You can request for all data we have about you to be deleted from our systems.
Changes to This Privacy Policy
We may update our Privacy Policy from time to time. We will notify you of any changes by posting the new Privacy Policy on this page.
Contact Information
For any questions or concerns regarding this privacy policy, please contact us at:
Bismoy Sarkar
Email: sarkarbismoy@gmail.com
By using "Finger Striker", you consent to our Privacy Policy and agree to its terms.