While I acknowledge that my experience is limited due to the recent restart of my journey. Every single Successful commission update will be listed here. While there are Every past work Stored in Gallery. I am committed to demonstrating the value of my past work and my dedication moving forward. It consists of --
Collaborated games
Obby but you have long arms is a game made by Half-Cooked Games with more than 28 million Visits. I worked on the core gameplay of this obby, the long arm rig.
Payment -- 18,500R$ ⏣, 10% Revenue
Project Duration : 2 days
Drive a tesla is a game made by kinglalu with more than 9.5 million visits. I was responsible for the autopilot system and dealership on the game. The car Chassis in the game is also heavily modified by me.
Payment -- 42,000R$ ⏣
Project Duration : 5 Weeks
Passion Projects
This is a full stack game being developed and Scripted by me.
This Experience is still under development, Playtest is only open to Group members
You can reviw game assets scripted by me below --
Completed Tasks --
●Real-time player tracking
●Adapive Ui minimap System
●Dynamic Player icon rendering
●Scalable UI framework
●AI vehicle navigation
● Baked Dynamic path generation
●Obstacle avoidance
●Node-based road navigation
●Integrated with vehicle chassis system
● Long Arm interacts with surroundings
● Arm can suppot chacerter
● Players can push players with long arms
More Work Samples --
Round system loop -
●Players Join Map
●Players Die / get defeated
●Last one standing wins
Active Failsafe mesures
●At least 2 players needed to to start round
●Player must not be in afk mode
●Player can only vote once on a map (Votes can be changed)
Editable perks
●Map
●Map Decals
●Map Names
Leaderbaord Refreshes every 5 minuites
●Top 100 players Display
●Viewmodel of Top player on podium
●Active leaderboard (Refresh across all servers)
●Server Shutdown protecton
●Player data save while player removing
This is a showcase of multiple scripts working together on Ui eliments
This should provide you with enough idea about Scripting Ui.
●Optimized pathfinding logic
●Dynamic node generation
●Obstacle detection
●Reusable scripting module
●Aim guns at a certain object (Part/Mouse)
●procedural animation.
●Vehicle engines to sync hands.
●Events and camera movement.