Faraz Ardalan
Composer | Conductor | Sound Designer| Teacher
Faraz Ardalan is a composer and sound designer, conductor, and multi-instrumentalist. Currently, Faraz teaches full time high school music, instructing students in courses such as chorus, modern band, marching band, and musical theater. Faraz has experience performing and composing for a vast number of genres and styles of music including classical, Latin, jazz, rock, and pop. Faraz is skilled in designing, editing, and implementing audio for multimedia purposes, such as video games, commercials, or for live concert productions. Faraz has a Master of Music, and a professional certificate in Game Audio Design and Production.
INDUSTRY SKILLS: Music Composition, Orchestration, Arranging, Songwriting, SFX Design, Foley Recording, Voice Recording, Voice Editing, Audio Editing, Mixing, Mastering, FMOD, Audiokinetic Wwise, Middleware, Unity, Scripting, C#, Logic Pro, Pro Tools, Finale, Sibelius, Microsoft 365, Google Workspace, Windows, macOS
A piano improvisation that I recorded and re-orchestrated into four distinct themes.
A redesign and rescoring of the game NieR: Automata, made with Audio Design Desk
A demo reel of multiple games, made Unity and FMOD
"Nightmares!", a demo reel, made in Unity and Wwise
A mockup and redesign of the game The Last of Us
Interactive Combat Music for a cave level of an (J)RPG style game, made in FMOD
Ukia, a 2D game made for the Bored Pixels Jam 9, 2021
A commercial for Leica Camera, with Doug Menuez
A video game village theme, inspired by "Saintsbridge, the River City" from the Octopath Traveler OST
A rescoring of an anime battle scene
The full orchestral score of the Battle Scene, made in Finale
A nocturne composed by myself, made in Logic Pro