Exit out of the door and encounter a few more mining droids. These are the typical mining droids from earlier in the level but halfway down the hall, a door will open and heavier attack droids will storm through. Use a single sonic grenade to reduce them to rubble. At the end of this hall you will face a new threat called the Mining Droid Mark II. These larger robots have more powerful laser blasts and a higher number of hit points. At the end of the hallway there is a damaged door next to a low security door. They both lead into a room that only contains one of the Mark II droids, so skip it if you don't want to fight.

Next, access the fuel containment functions and shut down the containment fields. Then, access the droid functions and reassign droids to mine sealed doors to open up a new area. Or, if you tremble at the thought of facing more enemies, use a computer spike to cancel the droid's mining of organic life.


In the four corners of the room there are fuel containment units. Since you have shut down the fields, a number of droids are now m free to attack you. The fuel container to the west is a dead end but contains a broken droid with a computer spike. You can grab this spike and return to the central terminal to shut off the rest of the attacking mining bots. In the fuel container to the east there are two droids guarding a corpse that contains some useful items including credits. Travel to the container to the south and there should be two open doors in this area. First, go down the hall leading to the southwest. This is a dead end, but it is also filled with droids containing parts and small rock hallway lined with mines. Skirt around the mines to receive an implant and other items from a corpse.


Backtrack and travel down the other hall and Atton will contact you. The mines are about to get toasty and you must hurry to the turbo lift. At the end of the next hall there are around 5 mining droids and some floating droids that attack with electric blasts. Attack the orbs from a distance and when they explode they will cause damage to surrounding enemies. There is also a plateel container in this area that can be opened using the sonic mine that is found on the broken down droid in the hall to the next area. Defeat the next wave of droids and hop into the turbo lift.



In the next area you will be greeted by a decidedly evil droid who will refer to you as Master. At the end of the conversation choose to save the miners as a good response or say that you will dispose of them after obtaining the codes to travel down the path of darkness. Threaten to turn the robot into scrap, and choose the rude responses to his "conjectures." You can also pursue a lengthy conversation regarding the back-story and the events at the mining colony since the arrival of the Ebon Hawk. The corps of the maintenance officer contains some credits and components.


Check the adjacent rooms to find a plasteel container that holds a sonic imprint sensor. With this you will be able to open the airlock door. There is also a workbench where the vibroblade can be upgraded with the basic ionite edge. Also, scavenge the broken droids to the right of the bench for components. Return to HK-47 and use the Sonic Sensor to record the maintenance officer's last words.

To the south, there is a room that contains two droids and some useful supplies. To the east, you will find the cafeteria, which is protected by four droids including a Mark II. Clear this room with sonic grenades and pick up the supplies from the corpses and scattered supply packs. The room to the north of the cafeteria has a workbench and a breath mask that will allow you to travel into the dormitories unharmed. Check the cafeteria for a corpse with a data pad describing a hidden weapons cache in the dormitory area.


Return to the north and enter the dormitories. Follow the path to the left and take out the Mark II droid. At the entrance to this section of the dormitories is a corpse holding a data pad containing some holo info. Insert it into the terminal to watch the recording. Search the surrounding dormitories for supplies and use a sonic mine on the broken door to blow it open.


The Dormitories on the right side are also guarded by a Mark II. There is a broken computer terminal here that can be scavenged for parts. Search the corpses and the "refresher" in one of the dormitories to find more holographic records. Collecting and playing these records will give you the codes needed to advance. The broken door on the right side dormitories can be destroyed with a mine to reveal the hidden weapons cache referred to in the cafeteria data pad.


Return to the left dormitory and choose to "check the transmission". The mine administrator's hololog has given you the first three digits of the five digit code needed to open the turbo lift to the south of the cafeteria. Decoding the message results in a five digit code: 3-17-13-5-7. Entering this code does not activate the lift, but it does produce a journal entry telling you to check the camera logs. It turns out that the lift code has been reversed, so enter the code manually as 7-5-13-17-3. The door will open and lead you to the administration level.


At the top of the lift you will be greeted by Kreia who joins your party. Keep refusing her help for some dark side points. Kreia has leveled up, so remember to give her new attributes and equipment. Run down the hall back to the main hall where Atton is still waiting by the control panel. Speak harshly to him to gain further disapproval and leave the room.


Battle Against HK

As you walk out of the terminal, the team will be confronted by the assassin droid from earlier. Ignore his exclamations and threaten to turn him into scrap. With two team members this battle is a breeze, especially if Kreia has the stun droid capability. First blast the mine droids, then lob some grenades in the direction of the assassin droid and he should fall. Don't forget to search his remains for items.


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I know I can Google the answer but I don't want the answer from searching. I want to find the answer in the game. I've searched the logs and checked the transmission but all I have is the first three numbers and the fact that HK reversed the code. I did look at guides to see what I need to do, and all they say is unscramble the code which I have no idea how to do that. There's no option for it on the terminal that I can see. I've played this game several times but I always just blew the door open but this time I really want to find the code. How do I do so? be457b7860

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