About Me
About Me
Hi! I’m Evangeline, a young and ambitious game and level designer.
Born and raised in Toulouse, France, one of my goals in life is to make something that can impact people in the same way some of my favorite games impacted me. One of the things i like most in life is helping a seed sprout, and turn it into a beautiful blooming flower.
As an individual, I highly value equality, sincerity and reciprocity.
I strongly believe that every person is equal, and that any and all discrimination should not be tolerated.
After graduating from high school, I got an associate’s degree as a sound technician for film production, but I ended up straying from that path and getting into game production.
I enjoy cinema, but to me conveying emotions and experiences through interaction is more impactful than only having the audience as a spectator.
After getting my degree, I designed a few ambiences and integrated them in a student project in Unreal Engine 4, and instantly got hooked on to game design after interacting with the team.
Since then I have enrolled in my current curriculum and developed a great affinity with technical game design and level design.
I have some experience in sound design, integration in Unreal and Unity using Audiokinetic’s Wwise, but also scripting events and programming.
The thing I like most is working on the engine, and helping a project bloom from a prototype to a beautiful game.
When I’m not making or playing games, I enjoy going skateboarding, listening to or making music and making jewelry.
Music projects!