Bwlow we take an investigation into math modeling of a farming system. AS with all three prototypes below: They include the video explanation, and a downloaf link to get the excel spreadsheet. The download link allows you to try playing with different values from those shown nesar the end of each video.
Farming excel spreadsheet, described in video (for your own experimentation)
This is a simulation on how health may be relevant to a BON metaphor.
Below is the explanation, test runs, and spreadsheet for you to try out.
Typical systems worth considering for a simulation or game:
Combat Systems
Inventory Management and Crafting
Farming Systems
Health Systems
Authored NPC Interaction Systems
Life Simulations and Finite State Machines (Autonomous Character Systems)
Character Customization Systems
Character Skill Trees
Dialogue Systems