Thesis Supervision
PhD Thesis
Lampropoulos George (PhD started 2020 - completed 2023). Phd student at the Department of Information and Electronic Engineering of International Hellenic University, Greece. Title of the project "The role of educational technology and gamification in improving education, cognitive and social-emotional development of 21st century skills cultivation development and evaluation of virtual and augmented reality applications, artificial intelligent tools and serious games".
Melisidis Konstantinos (PhD started 2021). Phd student at the Department of Information and Electronic Engineering of International Hellenic University, Greece. Title of the project "An educational approach to teaching programming and computational thinking through augmented reality and gamification".
Charalampidis Charalampos (PhD started 2020). Phd student at the Department of Information and Electronic Engineering of International Hellenic University, Greece. Title of the project "Improving the interoperability of Internet of Things, using semantic web technology".
Postgraduate Thesis
Melisides Constantinos, 2015. "SPARQL EndPoint for Department of Information Technology of ATEI of Thessaloniki with MSc Web Intelligence Ontology». MSc Web Intelligence, ATEI Thessaloniki.
Gleridis Christos, 2015. «Integrating Data extorted from a document corpus in a MicroRNA database». MSc Web Intelligence, ATEI Thessaloniki.
Charalampidis Charalampos, 2015. «Semantic Web interfaces – Literature Review». MSc Web Intelligence, ATEI Thessaloniki (published).
Zygomani Domna, 2015. "Development of OLAP Technology at the Department of Information Technology of ATEI of Thessaloniki". MSc Web Intelligence, ATEI Thessaloniki (published).
Touloupis Michalis, 2016. "Tourist guide for mobile smart devices based on the open machine-readable data of the Greek Government". MSc Web Intelligence, ATEI Thessaloniki.
Katsaros Alexandros, 2017. «Augmented Reality in Agriculture». MSc Web Intelligence, ATEI Thessaloniki (published).
Miliopoulou Stamatia, 2018. «Mobile application design and deployment to identify monuments using augmented reality». MSc Web Intelligence, ATEI Thessaloniki.
Karipidou Sotiria, 2018. «Mobile application design and deployment to identify attractions and provide digital information using augmented reality». MSc Web Intelligence, ATEI Thessaloniki.
Velonis George, 2019. «Applications of Jena API on the Semantic Web». MSc Web Intelligence, ATEI Thessaloniki.
Lampropoulos George, 2019. «Object recognition, augmentation and interaction through Augmented Reality, Deep Learning, Semantic Web and Information Retrieval techniques: Development of interactive application package». MSc Web Intelligence, ATEI Thessaloniki (published).
Basdeki Despoina, 2019. «Development of an android application which by scanning the barcode of a product determines the existence of an allergy to its components». MSc Web Intelligence, International Hellenic University.
Skliris Konstantinos, 2019. «Development of a software which will archive technical drawing in a database for making cost analysis for the manufacture». MIS, University of Macedonia.
Undergraduate Thesis
Mitalas Andrew, 2006. "Study, description and documentation of videoconference room of Alexander TEI of Thessaloniki".
Mpeza Olga - Patsala Maria, 2007. "Comparison of XML Support in IBM DB2 9, Microsoft SQL Server 2005, Oracle 10g" (published).
Bekiropoulos Konstantinos - Mouratidis Petros, 2007. "XML Query Languages" (published).
Paparapouras George, 2008. "Web Based Application for the Management of Bibliography".
Alexandropoulos Panagiotis, Paraskeua Anna, 2008. "A Graphical User Interface for the development of Object-Relational Database Schemes - Easy Object Relational Database Manager".
Lizin Mathieu, 2008. "The development of a demo for a Musical School by using Eclipse, XML, XQuery and Oxygen». Haute Ecole de la Province de Liège Rennequin Sualem, INFORMATIQUE (Erasmus)".
Truong Helene, 2008. "Study of the integration and the practical use of XQuery in I.B.M. DB2». Haute Ecole de la Province de Liège Rennequin Sualem, INFORMATIQUE (Erasmus)".
Latere Joelle, 2009. "Data manipulations with JDBC technology». Haute Ecole de la Province de Liège Rennequin Sualem, INFORMATIQUE (Erasmus)".
Arampatzis Ioannis, 2009. "Development of the ATEI Publications Department website using Joomla!".
Danis George, 2009. "Design and implementation of a multimedia guide for the presentation of the Alexander Technological Educational Institute of Thessaloniki".
Andrianopoulou Athina, 2010. "The Usage of Metaphors in User Interfaces".
Pliakas Achilles - Tsekos Konstantinos, 2010. "XQuery Graphical User Interface" (published).
Karathanou Sotiria, 2010. "WebServices and their use in Databases".
Manios Christos, 2010. "Study and Presentation of Data webservices".
Patsikas Konstantinos, 2011. "SPARQL and Jena Adapter for Oracle".
Rigas Vasileios, 2012. "Reprotool: a web application for re-designing curricula" (published).
Zounaropoulos Michalis, 2012. "Development of a tool for the transformation of an Object-Oriented Database into XML" (published).
Papasotiriou Sotirios, 2013. "Web Based Real Estate Agency using Google APIs".
Savvos Vangelis, 2014. "Implementation of an Android application for job offering and requisting".
Amountzidis Dimitris, 2014. "Implementation of an Android application for e-store management".
Apostolidis Christos, 2014. "Implementation of ReProTool for Android platform".
Katsikiotis Christos - Charitidis Konstantinos, 2015. «Graphical XQuery Language».
Aren Memet Erkan, 2015. "Egql: a gestural query language" (published).
Karavasili Antigoni, 2015. «Implementation of an Android application for tutoring students in high school mathematics".
Kourtesas Aris, 2015. "Bibliographic Review and Comparison of Graphical Query Languages for Semantic Web".
Katschitsis Konstantinos , 2015. "Implementation of an Android application for presentation and evaluation of Hotels".
Tsantoulas Konstantinos , 2015. "Implementation of an Android application using Location Based Services for processing and parameterizing the smartphone system's features".
Tsatsou Andromachi, 2016. "Project Management".
Arabatzis Angelos, 2016. "Presentation of Virtuoso for Semantic Web technologies".
Karipidis Miltiades, 2016. "Interactive android application with the use of NFC Tags".
Tsiara Eleana, 2016. "Study of Responsive Design Technology".
Skylidis Panagiotis, 2016. "Study of Augmented Reality Technology".
Seitanidis Elias Nektarios and Charitakis George, 2016. "Graphical Query Language based on NoSQL technology for the Android platform" (published).
Doulamis Dimitrios, 2016. "Data Organization for Analytical Processing with MS-SQLServer Analysis Services".
Tsironis Ioannis, 2016. "Firm Voting System based on Android operating system".
Xonikis Elias, 2016. "Travel Guide for Chalkidiki".
Chatzakis Nikolaos, 2016. "The design and implementation of a Web application for the development of graphical XQuery queries".
Xinada Evangelia, 2016. "Game development in Unity 3D with C#".
Tsantas Charalambos, 2017. "Platformer game development in Unity 2D with C# ".
Banatsas Christos, 2017. "Android app for searching and rating playgrounds".
Lampropoulos George, 2017. "Augmented Reality and its Applications on the Modern Technological Fields – Development of an Educational Platform".
Karagiozidis Kyriakos, 2017. "Virtual queue management application on Android (Social Insurance Institute)".
Iakovakis Panagiotis, 2017. "Development of a Social Network for amateur sport clubs".
Chondromatidis Hercules, 2018. "Creating a First Person, Role Playing, 3D game using Unity3D and C# ".
Siamatras Rafail, 2018. "Warehouse Management Software".
Tsitiridis Ioannis, 2018. "First Person 3D game development for PC in Unreal 4 (Blueprints) ".
Kamatsou Vasiliki, 2018. "2D platformer game development for Android in Unity(C#)".
Karypidou Kyriaki, 2018. "Android application development for declation and finding of missing or stray animals".
Eider Agirre Ezama, 2018. «Prototype of an App for volunteering and resource sharing». Universidad de Zaragoza (Erasmus).
Diamantidis Vasilis, 2019. «Augment the content of a book and a map with 3D monuments using Apple SDK ARkit».
Kelasidis Ilias, 2019. «Real-Time event-finder application based on current location on Android».
Belmezou Catherine, Paschos George, 2019. «Analysis, design and devepoment of mobile application for customer loyalty program, using bluetooth technology and beacon transmitters devices».
Papageorgiou Evgenia, 2019. «An Android Application for cooking recipes».
Varelidou Anastasia, 2019. «Bibliographic review of hologram technology».
Christodoulou Rafaelia, 2019. «Note Recognition music application».
Chaidemenos John-Aggelos , 2020. «Augment a primary education book content».
Manolopoulos Dimitrios, 2020. «Augment content using the google api arcore».
Kardamanidis Christos, 2020. «Development of an e-shop Android Application using Web Services».
Zafiropoulou Maria, 2020. «Educational extended reality game for the physics course in primary school» (published).
Stavroulaki Styliani, 2021. «Escape Room game using AR technologies».
Melissas Mpaltzis, 2021. «Development of a web application in order that musicians communicate with each other and promote their musical ideas».
Triantafillidis Rafael, 2021. «Guide for new students of Department of Information and Electronic Engineering».
Baxevani Theodora, 2021. «Development of an Android application in Kotlin for book exchanges».
Pettas Michail, 2021. «Cube stacking game in AR for android».
Spatis Zisis, 2021. «Android order app for eating establishments».
Allios Ioannis, 2021. «Creating an Event Management Information System using Ontologies».
Tsimpoukellis Panagiotis Georgios, 2021. «Development of cross platform (android & iOS) application for event booking and management».
Stergiadou Elli, 2021. «Android Fitness App».
Pomportsis Georgios, 2021. «Service Book».
Peltekis Panagiotis, 2021. «Development of a Mobile Sports App using the Flutter Framework».
Spyridis Vladimiros, 2021. «Augmented reality educational game in the school subject of physics for the first grade of secondary education» (published).
Karanikolas Georgios, 2021. «Development of an Android application for the support and organization of the students of the Department of Information and Electronic Engineering (I.H.U.)».
Feneridis Anastasios, 2021. «The use of augmented reality in education: The creation of a Game for the subject of Physics of the 6th grade of primary school».
Sotiriou Charalampos, 2021. «Development of augmented reality games to improve the teaching of physics experiments in 6th grade of elementary school» (published).
Athanasleri Despoina, 2022. «Hiking tour with augmented reality (location) techniques».
Avramis Konstantinos, 2022. «Development of an augmented reality game».
Trachanas George, 2022. «Development of an augmented reality educational game that aims at improving 6th grade students in the subject of Mathematics».
Kampouris Marios, 2022. «Creation of augmented reality based on games, regarding the Physics laboratory experiments for the First Grade of High School».
Rizikianos George Anastasios, 2022. «Development of an augmented reality educational game aimed at the interactive teaching of the Geography course of the 6th grade» (published).
Chorafas Ilias, 2022. «Review and comparison of two different UI design languages».
Kazlaris Georgios Christoforos, 2022. «Development of an augmented reality educational game aiming to improve 5th grade pupils in Geography course» (published).
Aristeidou Rafail, 2022. «Development of Android application for an online pharmacy using Firebase».
Kytras Alexandros, 2023. «Creation of an augmented reality application for the 3rd grade course Environmental-Studies with an educational game approach».
Panagiotidou Olga, 2023. «A systematic review of Augmented Reality for teaching History in primary education».
Chaliapa Marina, 2023. «Systematical and critical literature review of the use of Augmented Reality for the teaching of physics in Education».
Paschalina Gkiosi, 2023. «Development of an augmented reality educational game for the Biology high school lesson of first grade».
Kourgiannidis Iordanis, 2023. «Α Systematic review of Augmented Reality for teaching Chemistry in secondary education».
Progios Nikolaos, 2023. «Educational game augmented reality with the aim of improving the teaching of History courses in the 6th grade».
Mavrodontis Nikolaos, 2023. «The development of an educational augmented reality game for the subject of Chemistry in the second grade of junior high school».
Dermentzoglou Zoe, 2023. «Augmented reality educational game in the school subject of Music for the 4th grade of elementary school».
Tserkezi Fani, 2023. «Augmented reality game with educational content for the 5th grade of primary school for Maths course/ Lesson».
Theodorou Ioannis, 2023. «Augmented reality educational application for learning the 4th grade History course».