this our old site for more visit our main etsmpe site
Enchant Trident SMPe is a unique Minecraft Pocket Edition (Bedrock/Java) multiplayer server created for players who want a true community experience on mobile. Our goal is to provide a friendly and enjoyable world where everyone can build, explore, and play together without needing a PC.
Unlike many public servers filled with complicated commands and confusing interfaces, Enchant Trident SMPe offers a simple, clean, and easy-to-use multiplayer experience.
In our latest server you can get more amzing addons like our custom Smartphone, Airplanes, Photos, Musics/Songs, BillBoards, Trains , Cars and many more.Â
Our server is not a traditional Survival Multiplayer (SMP). Operators remain in Creative Mode to build, maintain, and improve the world, while players enjoy the game in Survival Mode.
The world already includes many custom-built locations, such as:
Metro Stations
Railway StationsÂ
Film City
Airways
Space Station
Public Buildings
Community Areas, Open Areas, Commercial Areas
And many more exciting places to explore.
We created Enchant Trident SMPe for Minecraft Pocket Edition players who want the feeling of playing on a large multiplayer server similar to the PC experience.
Whether you want to build, explore, trade, or make new friends, our server provides a welcoming environment for everyone.
Joining is simple.
Contact the server leader or staff on Instgram/ Facebook /Discord /WhatsApp ChannChannel & other social media Accounts.
Receive the server IP, Port, QR Code, or Join Link On our Main site.
Connect to the server.
Read and follow the server rules.
Start and Drive your adventure with the community.
To keep the server safe and enjoyable, all players must follow these rules:
Do not grief or destroy other players' builds.
Do not mine or dig holes inside the main city area.
Mine resources only outside the main city.
Do not cut trees within protected areas.
Never enter another player's house without permission.
Do not take items that belong to other players.
Respect every player and avoid abusive language.
Do not harass or misbehave with anyone.
Trade fairly with other players instead of stealing.
Do not kill players without permission.
Do not kill animals or players' pets.
Wolves are not allowed inside the protected city.
Stay active. Players inactive for more than 5 days may lose their house or inventory.
The server is not responsible for stolen or lost items.
Follow all instructions given by the server staff.
Minecraft Pocket Edition (Bedrock/Java)
Friendly Community
Mobile-Friendly Experience
Beautiful Custom Builds
Safe Survival Gameplay
Helpful Operators
Simple and Clean Server
Community Events
Fair Rules
Regular Improvements
Join Enchant Trident SMPe today and become part of a growing Minecraft community where creativity, friendship, and adventure come together.
Minecraft is a 3D sandbox game that has no required goals to accomplish, allowing players a large amount of freedom in choosing how to play the game.[18] However, there is an achievement system,[19] known as "advancements" in the Java Edition of the game, and "trophies" on the PlayStation ports.[20] Gameplay is in the first-person perspective by default, but players have the option for third-person perspective.[21] The game world is composed of rough 3D objectsâmainly cubes and fluids, and commonly called "blocks"ârepresenting various materials, such as dirt, stone, ores, tree trunks, water, and lava. The core gameplay revolves around picking up and placing these objects. These blocks are arranged in a 3D grid, while players can move freely around the world. Players can "mine" blocks and then place them elsewhere, enabling them to build things.[22] Many commentators have described the game's physics system as unrealistic.[23] The game also contains a material known as redstone, which can be used to make primitive mechanical devices, electrical circuits, and logic gates, allowing for the construction of many complex systemsMinecraft is a 3D sandbox game that has no required goals to accomplish, allowing players a large amount of freedom in choosing how to play the game.[18] However, there is an achievement system,[19] known as "advancements" in the Java Edition of the game, and "trophies" on the PlayStation ports.[20] Gameplay is in the first-person perspective by default, but players have the option for third-person perspective.[21] The game world is composed of rough 3D objectsâmainly cubes and fluids, and commonly called "blocks"ârepresenting various materials, such as dirt, stone, ores, tree trunks, water, and lava. The core gameplay revolves around picking up and placing these objects. These blocks are arranged in a 3D grid, while players can move freely around the world. Players can "mine" blocks and then place them elsewhere, enabling them to build things.[22] Many commentators have described the game's physics system as unrealistic.[23] The game also contains a material known as redstone, which can be used to make primitive mechanical devices, electrical circuits, and logic gates, allowing for the construction of many complex systems
Game modes
Survival mode
The player attempting to make a stone axe by placing the required materials into the crafting grid, a 3x3 block of item spaces hovering over the standard inventory, which is filled with other items.
The crafting menu in Minecraft, showing the crafting recipe of a stone axe as well as some other blocks and items in the player's inventory
In survival mode, players have to gather natural resources such as wood and stone found in the environment in order to craft certain blocks and items.[27] Depending on the difficulty, monsters spawn in darker areas outside a certain radius of the character, requiring players to build a shelter at night.[27] The mode also has a health bar which is depleted by attacks from mobs, falls, drowning, falling into lava, suffocation, starvation, and other events.[42] Players also have a hunger bar, which must be periodically refilled by eating food in-game, except in peaceful difficulty.[42][43] If the hunger bar is depleted, automatic healing will stop and eventually health will deplete. Health replenishes when players have a nearly full hunger bar or continuously on peaceful difficulty.[43][44]
Players can craft a wide variety of items in Minecraft.[45] Craftable items include armor, which mitigates damage from attacks; weapons (such as swords or axes), which allows monsters and animals to be killed more easily; and tools, which break certain types of blocks more quickly. Some items have multiple tiers depending on the material used to craft them, with higher-tier items being more effective and durable. Players can construct furnaces, which can cook food, process ores, and convert materials into other materials.[46] Players may also exchange goods with a villager (NPC) through a trading system, which involves trading emeralds for different goods and vice versa.[47][33]
The game has an inventory system, allowing players to carry a limited number of items.[48] Upon dying, items in the players' inventories are dropped unless the game is reconfigured not to do so. Players then re-spawn at their spawn point, which by default is where players first spawn in the game, and can be reset by sleeping in a bed[49] or using a respawn anchor.[50] Dropped items can be recovered if players can reach them before they disappear or despawn after 5 minutes. Players may acquire experience points by killing mobs and other players, mining, smelting ores, breeding animals, and cooking food. Experience can then be spent on enchanting tools, armor and weapons.[30] Enchanted items are generally more powerful, last longer, or have other special effects.[
The game world is virtually infinite and procedurally generated as players explore it, using a map seed that is obtained from the system clock at the time of world creation (or manually specified by the player).[25][26][27] There are limits on vertical movement, but Minecraft allows an infinitely large game world to be generated on the horizontal plane. Due to technical problems when extremely distant locations are reached, however, there is a barrier preventing players from traversing to locations beyond 30,000,000 blocks from the center.[i] The game achieves this by splitting the world data into smaller sections called "chunks" that are only created or loaded when players are nearby.[25] The world is divided into biomes ranging from deserts to jungles to snowfields;[28][29] the terrain includes plains, mountains, forests, caves, and various lava/water bodies.[27] The in-game time system follows a day and night cycle, and one full cycle lasts 20 real-time minutes.
When starting a new world, players must choose one of five game modes, as well as one of four difficulties, ranging from peaceful to hard. Increasing the difficulty of the game causes the player to take more damage from mobs, as well as having other difficulty-specific effects. For example, the peaceful difficulty prevents hostile mobs from spawning, and the hard difficulty allows players to starve to death if their hunger bar is depleted.[30] Once selected, the difficulty can be changed, but the game mode is locked and can only be changed with cheats.
Standing on a flat grassy plain against a blue sky, there is a green zombie wearing a blue shirt and purple pants; a large spider with red eyes; a tall, black, slender creature with purple eyes; a green, four-legged creature; and a skeleton.
Some of Minecraft's monsters, displayed from left to right: a zombie, a spider, an enderman, a creeper, and a skeleton
New players have a randomly selected default character skin of either Steve or Alex,[31] but the option to create custom skins was made available in 2010.[32] Players encounter various non-player characters known as mobs, such as animals, villagers, and hostile creatures.[33] Passive mobs, such as cows, pigs, and chickens, can be hunted for food and crafting materials. They spawn in the daytime, while hostile mobsâincluding large spiders, skeletons, and zombiesâspawn during nighttime or in dark places such as caves.[27] Some hostile mobs, such as zombies, skeletons and drowned (underwater versions of zombies), burn under the sun if they have no headgear.[34] Other creatures unique to Minecraft include the creeper (an exploding creature that sneaks up on the player) and the enderman (a creature with the ability to teleport as well as pick up and place blocks).[35] There are also variants of mobs that spawn in different conditions; for example, zombies have husk variants that spawn in deserts.[The game world is virtually infinite and procedurally generated as players explore it, using a map seed that is obtained from the system clock at the time of world creation (or manually specified by the player).[25][26][27] There are limits on vertical movement, but Minecraft allows an infinitely large game world to be generated on the horizontal plane. Due to technical problems when extremely distant locations are reached, however, there is a barrier preventing players from traversing to locations beyond 30,000,000 blocks from the center.[i] The game achieves this by splitting the world data into smaller sections called "chunks" that are only created or loaded when players are nearby.[25] The world is divided into biomes ranging from deserts to jungles to snowfields;[28][29] the terrain includes plains, mountains, forests, caves, and various lava/water bodies.[27] The in-game time system follows a day and night cycle, and one full cycle lasts 20 real-time minutes.
When starting a new world, players must choose one of five game modes, as well as one of four difficulties, ranging from peaceful to hard. Increasing the difficulty of the game causes the player to take more damage from mobs, as well as having other difficulty-specific effects. For example, the peaceful difficulty prevents hostile mobs from spawning, and the hard difficulty allows players to starve to death if their hunger bar is depleted.[30] Once selected, the difficulty can be changed, but the game mode is locked and can only be changed with cheats.
Standing on a flat grassy plain against a blue sky, there is a green zombie wearing a blue shirt and purple pants; a large spider with red eyes; a tall, black, slender creature with purple eyes; a green, four-legged creature; and a skeleton.
Some of Minecraft's monsters, displayed from left to right: a zombie, a spider, an enderman, a creeper, and a skeleton
New players have a randomly selected default character skin of either Steve or Alex,[31] but the option to create custom skins was made available in 2010.[32] Players encounter various non-player characters known as mobs, such as animals, villagers, and hostile creatures.[33] Passive mobs, such as cows, pigs, and chickens, can be hunted for food and crafting materials. They spawn in the daytime, while hostile mobsâincluding large spiders, skeletons, and zombiesâspawn during nighttime or in dark places such as caves.[27] Some hostile mobs, such as zombies, skeletons and drowned (underwater versions of zombies), burn under the sun if they have no headgear.[34] Other creatures unique to Minecraft include the creeper (an exploding creature that sneaks up on the player) and the enderman (a creature with the ability to teleport as well as pick up and place blocks).[35] There are also variants of mobs that spawn in different conditions; for example, zombies have husk variants that spawn in des
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