Mobile apps for middle and older aged adults
Motivation for the project
Shown below is Masako Wakamiya (self proclaimed IT evangelist and digital creator). Watch the video to learn more about the app she created and why she decided to create it.
Takeaways from the video
Who is mobile learning for?
Mobile learning is closely linked to the younger population. This video is a reminder that middle aged and older adults are not necessarily represented when it comes to mobile technnology.
Development of mobile apps for middle aged and older adults
Masako stated that she couldn't find any apps for older adults, so she made one herself. The app developers she went to said they didn't know what people her age wanted. Kudos to Masako for learning how to code and building an app that would satisfy her needs and her cohort.
Ability to learn at any age
Learning can happen at any age. For example, Masako is a self-taught coder and app developer. She has also ventured into educating other older adults about technology, so they can be better connected. Masako destroyed the old adage "You can't teach old dogs new tricks". As such, age isn't an impediment to learn new things, so middle aged and older adults need better representation when it comes to technology.
Project outline
This project scopes out the following aspects:
Systematic research with mobile learning concerning middle aged and older adults.
Evaluating the usefulness of a redesigned fitness app for middle aged and older adults.
Predicting and evaluating the impact of AI with the creation of a fitness app for middle aged and older adults.
Click on the background research button below to continue.