Pratt Institute 2026" Game Design Student, Game Designer, Combat Designer, Animator
Welcome to my website. I am a Game Design BFA candidate at Pratt Institute, focusing on combat systems and gameplay mechanics.
During my internship at Tencent Games, I contributed to animation implementation, controller setup, and scene assembly, while gaining a clear understanding of the animation production pipeline from asset creation and iteration to engine integration.
I do Unity-based prototyping, animation controller setup, and system design.
Sheep Go Into Wolves' Mouth - A branching dialogue-driven murder mystery Game. (2024.10)
The Very Pulse of My Hypha - A rhythm-based action prototype. (2024.07)