Welcome!
Welcome!
Hi, I'm Eric, a systems game designer from South Korea, currently in Irvine, CA.
Hi, I'm Eric, a systems game designer from South Korea, currently in Irvine, CA.
Project: Ether
Project: Ether
May 2024 | Game Director, Gameplay/Systems Designer
May 2024 | Game Director, Gameplay/Systems Designer
3D Stealth | Unreal 5 | Team Size: 40 | Duration: 1 Year
Designed and prototyped core gameplay loop of stealth and detective segments, core Ether and Hex mechanics, and enemy behavior using Unreal Engine 5 and Blueprints.
Led a team of 40+ for 1 year, acting as game director.
(Postmortem Coming Soon!)
Keeper of Time: Age of Fire
Keeper of Time: Age of Fire
March 2023 | Design Lead- Gameplay, Level
March 2023 | Design Lead- Gameplay, Level
3D Platformer | Unity | Team Size: 20 | Duration: 20 Weeks
Designed 2 platforming levels and the fireball movement mechanic using Unity Probuilder & C# scripting.
UC Irvine ICS Project Expo- Second Place Winner
Death to Love
Death to Love
June 2022 | Game Designer- Systems, Combat, UI/UX
June 2022 | Game Designer- Systems, Combat, UI/UX
2D Beat-em-up | Unity | Team Size: 15 | Duration: 10 Weeks
Designed character & enemy types, balanced combat focusing on "visceral" game feel.