About the Project
This package was developed to provide optimized models, textures, and materials for Unity projects, focusing on visual quality, high performance, and flexibility for different rendering pipelines.
It was originally created in HDRP.
Technical Specifications
Technical Specifications
Compatible Pipelines: HDRP and URP (separate projects and asset sets).
Materials:
HDRP: configured with Lit HDRP shaders for high fidelity and advanced lighting.
URP: recreated with Lit URP shaders for optimized performance.
Textures:
Base Color, Normal Map, Mask Map (Metallic, AO, Roughness).
Optimized in 2K / 4K sizes (depending on project needs).
3D Models:
Low-poly optimized meshes without losing detail.
UVs prepared for lightmaps and PBR texturing.