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Age Range: 5 - 7
Students will combine tactile materials like Playdough and plasticine with electronic components to explore electricity and magnetism in a creative way. As they mold the Playdough into various sculpted shapes, they’ll discover the conductive and insulative properties of different dough compositions, while designing 3D sculptures incorporating LED lights, motors, and buzzers into creative designs.
IT needs: LCD projector/Video screen for teacher; no IT needs for students
Age Range: 5 - 7
This week, campers will explore the fascinating world of light and electronics in our Optical Garden camp! Students will carefully take apart a fiber optic flashlight to see how circuits, switches, and LEDs work. Using their discoveries, they’ll design and build glowing “plants” in-side jars, experimenting with light, transparency, and fiber optic materials. This hands-on activity sparks curiosity, encourages creative problem-solving, and helps campers understand how light travels and interacts with different materials—all while having fun with science and engineering!
IT needs: LCD projector/Video screen for teacher; no IT needs for students
Age Range: 5 - 7
Explore and expand on the basics of electrical circuits through fun, hands-on projects. Students will build various circuit types, learning current, voltage, and conductivity. Students will work together to use LED and lighting, motors, sensors, and more to build their own creations.
IT needs: LCD projector/Video screen for teacher; no IT needs for students
Age Range: 10 - 15
Students will investigate the forces that act on structures such as tension and compression, and will design, build, and test bridges, both hands-on and using an engineering simulation program, as well as powered structures such as Ferris wheels and small catapults. Students will design houses or other buildings, using SketchUp, a 3D design program, and will then construct and frame physical models of what they have designed, using post-and-beam framing.
IT needs: LCD projector/Video screen for teacher; Macbooks or Chromebooks for students; general Gmail accounts for students
Age Range: 10 - 15
Interested in designing your own circuits and building interactive projects? You’ll begin by learning the fundamentals of circuit design and the science behind electricity. You’ll be introduced to the Microbit microcontroller and the MakeCode programming environment, and how this can be used to read data from various types of sensors to control motors, servos, displays. Students will then create a series of projects, such as infinity mirror art projects, radio-controlled robots, devices to automatically water plants, weather stations that connect to the Internet, smart houses, and AI-controlled systems that react to speech, text, and emotions.
IT needs: LCD projector/Video screen for teacher; Macbooks or Chromebooks for students; general Gmail accounts for students; Stempedia account for AI features
Age Range: 10 - 15
Interested in designing your own circuits and building interactive projects? You’ll learn the fundamentals of circuit design and the science behind electricity. Throughout the course, you’ll experiment with various electronic components, including LEDs, resistors, capacitors, transistors, switches, DC motors, and servo motors. You’ll also be introduced to the Arduino coding IDE and basic commands to control your circuits.
IT needs: LCD projector/Video screen for teacher; Macbooks for students with up-to-date Arduino IDE installed; Stempedia account for AI features
Age Range- 9-14
In these investigations, students explore force, motion, light, waves, electricity and magnetism.
IT needs: LCD projector/Video screen for teacher; Macbooks or Chromebooks for students;
Not included: Lego Spike Prime Robotics( uses Macbooks or Chromebooks); Creative Computing; Codemasters