Ver 2.1.0
data:2026/9
Add
-Added an HDRP-compatible Impostor Shader.
Fixed
-Fixed an issue where the Importer did not work correctly when Sprite Sheet Factory had already been moved to a different folder.
Ver 2.0.0
data:2026/7
Added
-Added Impostor Mode.
-Added the ability to save settings.
Changed
-Changed Material Mode so that when a new material is assigned to Target Material, a property with "time" or "Time" in
its name is automatically assigned as the initial Time Property.
-Changed Game Mode to automatically delete GameObjects created for capture.
Fixed
-Fixed an issue where, when using Scene Mode, opening a different scene did not reload the scene data.
-Fixed an issue causing sprite misalignment in ExampleScene(ExampleGameMode_URP, ExampleGameMode_HDRP).
-Fixed an issue in Example Scene(ExampleGameMode_HDRP) where nothing was rendered in Play Mode because
the Camera Background Color intensity was too high.
-Fixed an issue where Undo and Redo did not work in Effect Mode.
-Fixed an issue where Unity crashes when selecting "Average" as the Mosaic Type and "Curve" for Size (Width) or Size (Height) in Effect Mode.
Ver 1.4.7
date:2025/09
Added
-Added a feature to create normal map sprite sheets in the Animation of Editor Mode.
Changed
-Improved the performance of Animation Mode.
-In Effect Mode, changed the preview to display transparent areas with a checkerboard pattern.
Fixed
-Fixed an issue where several shaders were not compatible with HDRP.(JFA, DistanceField, ConvertSeed and Outline).
-Fixed a bug in Effect Mode where enabling Remove Isolated Pixels had no effect.
-Fixed a bug in Effect Mode's outline where setting columns = 1 and rows = 1 caused an error.
-Fixed a bug in Effect Mode where the Outline became transparent.
-Fixed a bug in Effect Mode where selecting Both in DistanceField caused the inner DistanceField to become transparent.
date:2025/09
Added
-Added a feature to create normal map sprite sheets in the Animation of Editor Mode.
Changed
-Improved the performance of Animation Mode.
-In Effect Mode, changed the preview to display transparent areas with a checkerboard pattern.
Fixed
-Fixed an issue where several shaders were not compatible with HDRP.(JFA, DistanceField, ConvertSeed and Outline).
-Fixed a bug in Effect Mode where enabling Remove Isolated Pixels had no effect.
-Fixed a bug in Effect Mode's outline where setting columns = 1 and rows = 1 caused an error.
-Fixed a bug in Effect Mode where the Outline became transparent.
-Fixed a bug in Effect Mode where selecting Both in DistanceField caused the inner DistanceField to become transparent.
Ver 1.3.0
date:2025/05
Changed
-Enabled control of multiple Animators in the Animator of Editor Mode.
Ver 1.2.1
date:2024/03
Added
-Add DistanceField and Outline to EffectMode
Ver.1.0.0
date:2021/12
First release
Ver.1.4.1
date:2025/4
Added
-Added Helix along path to the Spline Create Tool.
Changed
-Improved the algorithm for creating Splines in the Spline Create Tool.
Ver.1.3.3
date:2025/2
Added
-Added Arc, Ellipse, and Helix to the Spline Create Tool.
Fixed
-In the Spiral of Spline Create Tool, selecting a control point(knots) while the Rotate Tool is active changes Position.
-Improved the behavior of the Rotation Handle in the Spline Create Tool.
-When transforming knots using shortcut keys, deleting a knots with the Delete key does not end knots editing.
Ver.1.0.0
date:2024/12
First release