International AI Olympiad Award
International Level, Third Place Winner
Solved complex problems in computer vision (CLIP, OpenCV), machine learning (Transformer architectures), and NLP (prompt engineering) through model development and optimization.
China Adolescent Science Technology & Innovation Contest Award
International Level, Third Place Winner
Developed an Arduino-based vending machine that allows users to generate energy through cycling to exchange for food, designed to support homeless individuals with sustainable food access.
International Festival of Engineering, Science and Technology, IFEST Award
International Level, First Place Winner
Developed an advanced machine vision solution that detects and analyzes cow poses to identify potential health issues using Python and OpenCV, reducing farm costs by 30%.
IEEE INSAT SB AI Summit Award
National Level, First Place Winner
Developed “El MatriX”, an educational game that helps people understand scam patterns through real-life scenarios, and “El Moufattech”, which checks for illegitimate documents and provides a summary of the criteria.
AI Impact Challenge, American Corner Sousse & ARSII Award
National Level, First Place Winner
Developed NomadByte, a mini games hub that promotes cultural awareness, teaching history and heritage through games.
Google Developer Group On Campus, ISSATSo Award
National Level, First Place Winner
Developed "Omi Fadhila", A game that makes exploring Tunisia’s heritage and culture learning more exciting and rewarding, especially for the younger generation.
Google Developer Group & North American Tunisian Engineers Group Award
National Level, Third Place Winner
Developed “Al Makhzen”, an AI-generated application that provides traditional, chemical-free food conservation methods.
High School Students' Physics Olympiad
District then National Level
Created "Mag-Lev", A train that uses magnetic energy for contactless travel movement.