My name is Emma, and I'm a project management-focused producer, aiming to support teams through healthy development cycles while also balancing the needs of the product.
I've led multidisciplinary game development teams on projects for PC, Mac, Nintendo Switch, Android, iOS and VR/MR devices. I'm currently a producer at FarBridge and managing artists, designers, and engineers on the production of Owlchemy Labs' Android XR game, Inside [Job].