I served as Creative Director on Limb From Limb, a project that reached 3M+ views across media, 100K downloads, and 220+ positive reviews on Steam. In under 10 weeks, I pitched, developed, and published the game alongside a team of 12. My role extended beyond direction—I navigated creative and production challenges while creating a unique viewer to player marketing strategy that brought the steam page to life on release.
I am a junior game producer, designer and marketing associate, passionate about collaborating on projects that excite and challenge me. I unite teams both within and beyond the workplace, leveraging my interpersonal skills for seamless collaboration and shared understanding. Within the past year I’ve successfully launched games on Steam, earned awards, and created developer communities.
Now, I’m excited to continue my journey in the games industry, bringing my creativity, passion, and leadership to every project I take on.
Outside of game development, I’m passionate about both tabletop and video games. I’ve been playing D&D weekly for the past five years, both as a player and an occasional DM with close friends. I also enjoy a variety of tabletop games like Arkham Horror, Betrayal at House on the Hill, and Here to Slay—Lovecraftian-themed games always catch my interest! On the video game side, I primarily focus on multiplayer games as a way to unwind and connect socially in the evenings. Recent favorites include For the King, Space Marine II, and Deadlock.
Lately, I’ve also been making an effort to read and work out more regularly, as I find both activities to be great for my mental and physical well-being.